@Xanthus179 The reason for that is most likely the first update, which added new achievements but forget to properly sync them up. Just reset when you are comfortable with your number of Angel Investors and all should be well in the next playthrough.
@Womb_Raider the number on the green bar is how much income you get from it each time it completes. The price is above that directly to the right of the number of buildings of that type you have.
It's really enjoyable until you get to the levels where you need lots of precision. At that point, the sloppy collisions really start to become obvious, causing a lot of unfair deaths. Very nice level design, though.
Score 131, then I suicided because I became bored. The game may trick you into thinking it's Flappy Bird, but it's actually a lot better. It's a game about maintaining a medium-fast click as long as you can, so as to keep a bird above the screen. A psychology experiment, if you will. True modern art at its finest. 1/5, I would play this again, if it was good.
Supra Mayro Kratt is a much superior game. It even has cars. This doesn't even have cars. Why would you play a game without cars. I like cars. Lugi is the best.
It's bad. But somehow still a little fun. I couldn't beat "Teamwork is important" level though and eventually gave up. Also, the brand new and even more revolutionary Jump Mobile kinda obsoletes this.
Uhhh, seems like a great game. However there seems to be a serious bug: after unlocking and buying Rapid Moon Slash, my character is using it constantly without my input. There appears to be nothing wrong with my keyboard and closing and reopening the game didn't fix the problem. So unfortunately I can't continue, since Rising Moon Slash uses a ton of my HP every time it happens.
My highest height was about 300... Then I randomly managed to get 941 with only 21 upgrades... Very fun games, this and the sequel both. I like the sequel more of course, but this is very impressive and fun for the time frame it was developed in!