mejunkie's Comments

Game comments and reviews

Color Factory

Apr. 22, 2020

6

I am REALLY missing a speed up button.

Incremancer

Nov. 13, 2019

11

It would be nice if we could set some behavioral settings for our zombies, such as Group Together or Scatter. Its annoying when 200 zombies are running after the same target, and not splitting up to finish "faster"

Ant Empire Colonies

Nov. 05, 2019

3

I like the idea behind the game, but honestly found there is to much waiting time. Perhaps amp the production Boost to be more than 5% per lvl?

Maybe I'm doing it wrong, but it seems around prestige 7 or 8, this really slows to a grinding halt :/

Developer Reply

Thanks for your feedback! Are you keeping your blueprints upgraded? It's not very well explained, but it's actually key to keeping your income up through prestiges.

Electric City Manager

Sep. 25, 2019

2

Asked for factory be torn down, but nothing is happening even after waiting 2 turns

Developer Reply

Thanks to you (and other persons that signaled this bug) I just made a bugfix.

Electric City Manager

Sep. 25, 2019

2

My factory is not using the iron from the mine. The factory is placed right above the mine, and mine now has 700 iron, but factory does not consume it.

Developer Reply

Hello, I'm very sorry for the bug with the factory, plenty people seems to have it, but I didn't succeed to reproduce it, so I don't see how to fix it. I just made a modification, the only thing I found that could have a negative impact on the good behavior of the iron distribution, but unfortunately I don't think it would fix the bug. Sorry again.

Incremental Adventures

Sep. 20, 2019

-2

Right now, it seems that healing and armor are useless stats. If the enemy and player took turns attacking, then maybe those stats would become important.

Reaper of the Undead

Oct. 15, 2017

0

Fun simple game. I actually liked that it did NOT have a save. Meant that dying actually was something I cared about not doing. A difficulty setting would be nice, e.g hard could have 15% more speed for zombies, and 25% more health. I missed a back button in the menu.

Cosmos Quest: The Origin

Apr. 07, 2017

9

After update 7.0 game is extremely laggy (Chrome browser)

Developer Reply

Fixed 1.7.0.2

Heart of Galaxy Beta

Mar. 14, 2017

1

I gotta say I hate the trade system. I suggest a revamp: Imagine that we drop trade ships completely, and instead create trade ports on each plant. A single trade port has a shipping capacity of 500. So on planet X with 3 trade ports I can ship 1500 resources per click. I can then setup that I want to transfer 1000 steel to planet Y and 500 steel to Planet Z. I think that would work much better

Heart of Galaxy Beta

Mar. 09, 2017

3

I could really use a "Next/Previous planet" button

Midnight Hunter

Mar. 05, 2017

3

I find the spin at the end to be too slow. Boring to wait for it.

UpRising Conquerors Idle

Jun. 03, 2016

3

In overview mode: Color planets red if Fuel or materials quantity is decreasing over time.

Developer Reply

Working on a "warning" system right now! ;)

UpRising Conquerors Idle

Jun. 03, 2016

3

I would like it very much if Left/right arrows keys would take me forward/backwards 1 planet for easier navigation.

Developer Reply

Just released a new version with this feature implemented for Overview Mode :)

Cave Heroes

Apr. 05, 2016

1390

So we got a cleric that can't heal, a warrior who can't tank, and an archer who doesn't know how to keep his distance....What could go wrong?

The Gatekeeper

Feb. 10, 2016

5

The walking animation gets rather tiresome after a while.

IceScape 2

Jan. 24, 2016

2

I don't like hte mix of shooting and escape game.

Killer Escape 3

Jan. 24, 2016

2

I've really liked your games so far. But this one, with random clicking of whitespace for secret areas? Not kewl.

2

Doesn't load for me.

Ultimate Mage Runner 3

Jan. 13, 2016

0

Enemy bullets are quite hard to see.