One thing I find I am missing is a list of mutagen skill costs. I am contemplating ascension, but I don't wanna ascend and find I was just *this* close to affording an extra skill. So sort of a "If you ascend now, you can buy X skills, you need Y more mutagen for the next skill.
Please add ability to hide heroes. After level 1000 it could be very handy to hide those heroes you do not wish to use, such as Betty clicker, or really any ungilded heroes.
Otherwise quite addictive game.
Feature Request:
A "Gold per second" calculation on the given zone.
Feedback:
At zone 55, it seems that clicking is horribly useless. Please do something.
Reduce the decimals after the numbers. I don't need nor want to see something like 13,335 Million / billion. Just make it say 13.4 (round it up)
The token prices are ridiculous. Take a look at a game like Hay-Day where you can actually get a lot with micro-purchases of 2 dollars or so. I have spent considerable amount on Hay-day (maybe $100+ in total, but I just don't see myself spending money on this game). The return is just way way too small.
You need to balance the gain from purchases.
Suggestion: The % given on the pick should be in comparison to the current blacksmith lvl and not the blacksmith lvl at time of creation. That way you will easier know whether its likely you can get a better pick by forging a new one.
Got to level 27 which required a Stellar+Earth brick. Using all my deals as well as all my saved extra deals got me 0 of the kind. Impossible is not "relaxed"
Intentional. Technically it's not a craft, just a shortcut for a refine button.