"And all of these things are in the works. Priority right now is getting the Resource Exchange Market up and running, then I'm going to be modifying the combat system, and after that, I'm going back to adding more buildings/troop types/stuff to do all the way around. Since we are on this subject pretty heavily recently, i was tossing around the idea of turning the combat system in to an Anti-TD style game...enemy kingdoms spawn generated TD maps, and you send your troops through dealing damage based on the troop type for each one that makes it to the goal. The other side of that would be a TD map of your own, that you could set up to defend from incoming attacks. More a thought experiment right now, but I was thinking it might be neat."
Anti... TD... Style... Game.... Seriously, Do that! :D That would make this one of the best games on Kong, lol
There should be research functions for increasing the speed of producing soldiers and the effectiveness of your soldiers in combat... not to mention different types of soldiers... horsemen, archers, magi, and engineers or supply corps that increases the booty taken from attacks.
And all of these things are in the works. Priority right now is getting the Resource Exchange Market up and running, then I'm going to be modifying the combat system, and after that, I'm going back to adding more buildings/troop types/stuff to do all the way around. Since we are on this subject pretty heavily recently, i was tossing around the idea of turning the combat system in to an Anti-TD style game...enemy kingdoms spawn generated TD maps, and you send your troops through dealing damage based on the troop type for each one that makes it to the goal. The other side of that would be a TD map of your own, that you could set up to defend from incoming attacks. More a thought experiment right now, but I was thinking it might be neat.
The screen is set to be too large, I had to repeatedly shrink the window size and then you lose text size... Plus, really? timers, timers, timers, and more timers... blech...
needs upgrades and a bit more depth to the main story line... would be even better if you could use your upgrades in the level distributor to make your levels harder for people to beat, etc.
Yep, it's an error, soon it will be updated.