Bonds should tick faster than 1 bond at a time so you can progress faster towards the end game for instance the bonds take like 300 millards a bond atm and i'm making 1.5bill a second but only getting 1 bond a tick it should definatly overlap so you can get more bands and progress faster beause basicaly right now to use the secondary bond upgrades you would have to wait 134 mill seconds just for 1 upgrade on the higher level bonds so it's basically impossible to progress and get a very high amount of bonds because it only gives you 1 per tick even if you're over the bond amount. not sure if anyone else noticed this as well
tip for beginners spend your crystals to craft normal/green items the one that costs 2 crystals (wepons) you should only craft the green ones it's not to hard to land on what item you want. every time u craft one and equip it you get a significantly higher scale when u craft another 1 repeat until u hit the cap weapon range witch is 999 good luck makes the game pretty easy have fun (:
Great game would love to see a sequel to this have really been enjoying it played it for awhile now, there should be an option to turn off the effects like gems popping up and the lighting ticking beause when dealing with big planets the lag is pretty bad, would be nice to be able to work with the larger planets, great game tho
That's exactly where I'll invest my efforts heavily on the late game aspect in the sequel. Maybe I'll try to implement a "chunks" system (the division of tiles; just like chunks in Minecraft) so only a certain number of tiles will render in bigger planets. If you have other suggestions on improving the later gameplay don't hesitate to PM!
You have to buy the story enough for it to be unlocked. Afterwards, go to robbing and click the Rob button next to the bank. It will take 2400 seconds or 40 minutes.
Can't get any gold for completing previous mission says i earned 4000 gold but i recieve nothing please fix asap and it will for sure be one of the top games
how do i know what each of the stats does i'm pretty confused? love the game tho but really have no idea why i am training certain stats or what they do would be helpful to know what they do (:
We have now currently entered the godlike mode and it's impossible to progress any further because as soon as you enter the room you instantly die and that's with putting 80% of my stat points into health and i barely just barely made it threw the previous difficulties, right no i only see 2-3 classes that can even come close to where i am at, what i would recommend is adding in some type of defensive stat like armor, damage reduction, resistances, something along those lines so you don't instantly get one shoted and all 20 classes will be able to progress, i really enjoyed this game but would make it so much better if all classes could reach the end game content not just 2-3 classes!
I really think you should implement more pvp into the game, right now it feels like i'm playing a peaceful non war game, where you farm orc camps, i would definitely say remove the shield and make it so you can raid out of someones main resource stack not send in one attack and leave with 2k food and it's done... it would make the game so much better if you could mess someone up and someone could mess you up, so it would basically be high risk high reward, would make the pvp side of the game 100 times better it's to non violent right now. i mean you can't even really stop anyone from progressing right now it's consistent farming with no worries.
sorry, there is no rotate shelf option