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Metal_Ganon's Comments

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Space is Key

Play Space is Key

Oct. 12, 2016

Rating: 0

Woo, just 381 deaths.

Block Snake

Play Block Snake

Sep. 07, 2016

Rating: 0

Levels don't unlock if you go to the menu.

Fractured 4

Play Fractured 4

Aug. 21, 2016

Rating: 7

Wait, 4? I missed 3? I must correct this... eventually. Off to platforming now.

Developer response from GroZZleR

Good luck!

Bear in Super Action Adventure 2

Play Bear in Super Action Adventure 2

May. 22, 2016

Rating: 0

Too many damage sponges. Shootemups are about being able to dodge well and feel rewarded, but too often (I played a no-health upgrade run) I felt like it'd be better to just tank damage and keep shooting.

Manufactoria

Play Manufactoria

Nov. 16, 2015

Rating: 3

I feel kinda stupid for not realizing you could bridge.

Swords and Souls

Play Swords and Souls

Oct. 25, 2015

Rating: 12

@iskillzi: in dodge training it's really easy to get perfects and complete missions, which give you extra stats. In block perfects are somewhat rare, can be missed, and every time your combo resets, the minigame goes back to "slow". While dodge also downgrades, it gets to a fast (but manageable) pace in much less time. This also happens in critical.

Canabalt

Play Canabalt

Apr. 18, 2015

Rating: 2

Five years and a half after the ease one, but I finally got that hard badge... and on my first run this time, no less.

Strange Science

Play Strange Science

Mar. 31, 2015

Rating: 4

Dude, I like the concept, but this is less than a cocktease.

Developer response from 7ECHNOMANCER

lol thanks for your input. This is my first game so I wanted to get an extremely early version out so I can get some advice and make sure its going in a good direction. Its a lot of work adding new content as the coding, art, and music is all done by me. Should have longer, more thought out levels for the first chapter by the end of the week :)

Slimey's Quest

Play Slimey's Quest

Dec. 18, 2014

Rating: 1

A GOOD Stencyl game? My sincerest congratulations, this doesn't happen often.

Developer response from Letmethink2

Haha. I reckon it happens more than you expect, just not using the free version so without splash screens.

Rogue Soul 2

Play Rogue Soul 2

Sep. 25, 2014

Rating: 0

I know this is a really minor thing, but could you make it so that one can "deactivate" upgrades. Some of us like to do challenge runs with only the very starting powers, no upgrades.

Developer response from SoulGame

I hear you. Will try to see if I can add a "Reset" button for upgrades.

Papa's Pizzeria

Play Papa's Pizzeria

Aug. 14, 2014

Rating: 2

The final badge doesn't even make sense: why wouldn't the restaurant's owner start out as a random customer?

Snail Bob 7: Fantasy Story

Play Snail Bob 7: Fantasy Story

Aug. 08, 2014

Rating: -4

Honestly I wouldn't be surprised if next Snail Bob is horror themed, given how this is a franchise zombie at this point. They're decent time killers, but they're not half as satisfying as in the early installments.

Miami Shark

Play Miami Shark

Jul. 31, 2014

Rating: 0

B-52?

Droid Team 1

Play Droid Team 1

Jul. 08, 2014

Rating: 82

For the longest time I tried to reach that mysterious shining crystal up in the sky... until I realized it was my cursor.

Papa's Wingeria

Play Papa's Wingeria

Jun. 29, 2014

Rating: 3

Who the hell rates these pieces of crap highly?

Pixelo

Play Pixelo

Apr. 24, 2014

Rating: 2

Being forced to complete so many way too easy puzzles at the start with the ridiculous stat screen just annoys me.

Kingdom Rush Frontiers

Play Kingdom Rush Frontiers

Feb. 24, 2014

Rating: 0

"Hey, that final boss was way too easy. I mean, he didn't even have some powerful... OH SHIT". Seriously, it goes from tedious to seriously broken in about a second.

Tripod Attack

Play Tripod Attack

Dec. 19, 2013

Rating: -1

Badge of the day: piece of cake. "Medium" badge: hell.

Diggy

Play Diggy

Nov. 05, 2013

Rating: 0

Damnit, Marie they're... ohh.

The Maze

Play The Maze

Oct. 26, 2013

Rating: 1

When will we get The Fool and The World?

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