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methinkso's Comments

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Squared Up

Play Squared Up

Sep. 12, 2009

Rating: 0

think i found a bug. if i click a single square nine times (so that there's nines in that square and the surrounding squares), i can't use the remove feature on that square.

Squared Up

Play Squared Up

Sep. 10, 2009

Rating: 0

Maybe there are 429 secret levels we don't know about? <

The Several Journeys of Reemus: Chapter 3

Play The Several Journeys of Reemus: Chapter 3

Sep. 04, 2009

Rating: 0

Ah. I really like the series as a whole, but this chapter was a rather boring ride. I liked the first chapter where puzzles all took place on one screen. The multi-screen environments would work for me if the puzzles didn't involve walking from back and forth from screen one to screen three, six times in a row when the puzzle is painfully obvious, aka end of path of aggression and starting the path of least resistance with the bee thing. The slow walking just makes it even more obnoxious and monotonous.

Push

Play Push

Jul. 20, 2009

Rating: 0

Pretty cool idea, but too awkward and stressful for my tastes. 3/5

Bunni: How we first met

Play Bunni: How we first met

Jul. 20, 2009

Rating: 0

A developer who checks and actively responds to their game's comments after 244 pages? That's pretty rare.

MoneySeize

Play MoneySeize

Jul. 16, 2009

Rating: 0

@Shoren: When you hold right against a wall and jump off it, there's a plenty lengthy period of time where holding any direction doesn't actually affect your momentum. But then I've been playing jumper for the past 4 years so I've gotten used to the physics in this developers games so feel free to take my comment with a grain of salt...

Morningstar

Play Morningstar

Jun. 29, 2009

Rating: 0

About halfway through right now. Just wanna say that I love the radio hint system. Works well with keeping me on track for what to do next, while not simply giving away the answers.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

Jun. 08, 2009

Rating: 0

Specifically, I was swinging into the Ruins Water Tower Checkpoint. Just in case that helps.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

Jun. 08, 2009

Rating: 0

As a crag, I just swung through the a path on a side of a room and didn't trigger the room switch until i swung back

me and the key

Play me and the key

Apr. 11, 2009

Rating: 0

level 25 was a bit excessive, but otherwise an entertaining puzzle game.

Shopping Cart Hero

Play Shopping Cart Hero

Mar. 22, 2009

Rating: 0

lol, this is the first Kong game I've played where I got the badges in reverse order of difficulty.

SnakeBox

Play SnakeBox

Feb. 10, 2009

Rating: 0

would've been a lot more interesting if you could travel along the top and bottom parts of the cube as well. Otherwise, this is just an every day snake clone (albeit a very pretty snake clone) where you can wrap around the sides.

Super Stacker 2

Play Super Stacker 2

Feb. 10, 2009

Rating: 0

Better mechanics than Perfect Balance, and tighter physics, but I'm not liking having two physics stack-the-boxes type games as challenges one after the other. Still a 3/5 out of me, just not a fan of the genre.

Transporter

Play Transporter

Jan. 23, 2009

Rating: 0

It's a good concept, but the gameplay is lacking. There's not much risk involved aside from running out of time or health, neither of which are very likely to happen.

Hands of War

Play Hands of War

Jan. 14, 2009

Rating: 0

My wizard seriously has to be robeless until level 6? That seems really stupid.

The Last Stand

Play The Last Stand

Dec. 17, 2008

Rating: 0

Your head shot count accumulates even if you lose, so long as you click retry. People who are going for the 500 headshots should let themselves die a couple times if they're not gonna make it.

B29 Assault

Play B29 Assault

Dec. 16, 2008

Rating: 0

having to fly back out of levels is kind of lame. I mean, I'm piloting a plane in wide open environments, why do I need to turn around and fight all those dudes again? Would've been nice if at least the mayhem I caused at least stuck around for the return journey.

The Last Stand

Play The Last Stand

Dec. 16, 2008

Rating: 0

And this time I clicked retry and I spawned already dead. I could shoot but couldn't reload and it was laggy like hell. WTF

The Last Stand

Play The Last Stand

Dec. 16, 2008

Rating: 0

I started over after dying and got the medium badge. weird.

Frantic

Play Frantic

Dec. 16, 2008

Rating: 0

This is nothing compared to Touhou games, even on easy mode (for the most part). Great game anyways and it's still gonna take me a while to get the impossible badge if I bother going for it. Just wish the different stages had different backgrounds or something to differentiate them a little, it gets pretty boring seeing the same white background for ten stages.

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