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Edmus

Play Edmus

May. 20, 2011

Rating: 0

Pac-man eyes. That is all.

Picma Squared

Play Picma Squared

Apr. 10, 2011

Rating: 0

I like doing these types of puzzles at the conceptis puzzles website, although last I checked the didn't the multi-color variant. Everything here is a little too... desaturated, I think, and makes it hard to differentiate cross's and colors sometimes but since the multi-color aspect is new and interesting to me, I don't mind overlooking that minor problem.

Sky Island

Play Sky Island

Apr. 05, 2011

Rating: 4

Well to say it's inspired by Fez would an understatement.

Choo Choo Puzzles

Play Choo Choo Puzzles

Mar. 15, 2011

Rating: 1

Going for gold medals is incredibly satisfying. I've actually shouted out a few "Yes!"'s when I finally get an optimal (sometimes better than gold) solution. This is just a great puzzle game.

Liquid Measure 2 Dark Fluid Level Pack

Play Liquid Measure 2 Dark Fluid Level Pack

Jan. 05, 2011

Rating: 23

Most puzzles are simply an act of looking at the pieces you have and putting them in the only places they would fit and make sense. I rarely had to make a note of the size of the containers or which splitters to use where, unless my initial design was off and then I simply had to swap a piece or two and everything would work again.

Snail Bob

Play Snail Bob

Nov. 29, 2010

Rating: -1

Cool game, but a bit lacking. Seemed more like a proof of concept, the gameplay and the puzzles didn't advance at all in the later levels.

Vertical Drop Heroes

Play Vertical Drop Heroes

Sep. 02, 2010

Rating: 0

I fell to my death? In a game about trying to fall down as fast as possible, how could that have happened?

Tile Factory

Play Tile Factory

Sep. 01, 2010

Rating: 1

My solution to Rainbow with only "none" logic gates: eNpNkUu21DAMROWP5OhjJW2nH48tMGXKplgjS2IBTfWBAfG5KZ +yU5acQvRx0s8PS/viwMg+nexrJCA7n2n5JFszbRPZPckmpcUs GoWg8wgDDgLc6XGTR2Ddgb33ZQ6qNgqgCQWaAJrQhD7B/dYCBU kAqlAt9knFohSTmiKc3cSHsom2FHcT8ehiKmLRR2j18IGFIRP+ PIbJMXS4KLtUQUYltt6gDRlQblIL5nyISGORIRKVZVZ2b0OsDj kw18bj6HVYr4KjbArjWBbtLIE60rolNmjASuQFSsacu2iivsfo 8qgiN7LvGLJzjEdWXHCXhcAl1XZh3SR1kehKqXuKTkZOlXqq1A ucuIoL/d8ux46hy4W+sZVsabOlgwBzouEczinJ2VrBqI2PUgDB a2jP0VbgVwV7gjB8GtytcHcQZdPCuGnlnnve73dOThQ035RLbf Y89TKfHKelXmj2Mjh62mV7rrj9BjuWrygPeSrVPdb49Xq9foMf RPSd/j6vfyb9Z3Y6X38Apv8oVQ==

Tile Factory

Play Tile Factory

Aug. 31, 2010

Rating: 0

My solution to Obelisk. I have no idea how I pulled this mess into something that actually worked. The whole system is just bogus, but at least it works! eNqVUlGSHSEIRBhBEHTm7c5mc7BU5Sg5Uy656flLVb4i1YODCG 1rI/pc9OueFN+L4iSKooqkzKTmOYFqbq3CWgIEtLAFv+ADPuAT Pp9/5AXy8gHm60FGzhxZOdas2FWhNFV5khJz8NGVuc3kPrizs6 q2ztoUMGBwJHJKRKe0cLVwA4bZdEaUWaYKJ+apIsXChTpYIGFd JrpUtNBvBuuEv0D87GbXwboH27fB4sXHKO6e7FdXoWAh54MMXr kTuAniTsgj5DX20dWtK7ngIMI+h+oa4hN5C/8xVDb4rMnHidob tcsQM/YzVF6IX5P7Cyps9DgRD1PSAPehtFwJB6Z1YM9kPlV9of YmlhM83qBW4qTvzv3G/OWkLzbd3GMf3beo36jzkyEAbMrkySmP FYQqxlXLg6LkB4IrEHqsAY+AYDzn9cgCLjCHGeGKADBtz3w44a lQNekDywWRphgkcgkY2g6HiAHsYZBydBfklvSZ1hfEKohUidcx ty0r24m+cYbnGdcT07DTtqGeaWxA4+FBY47lsOdrACLLwyvD1w w/K0Y4AWXrWJAZ68drXnFBdtTFq9ww9LZTT8Uu8Fu9cvVNm2qe wKYT9ubvnsALwt4A2T0470G93cdn0PHRP/TDPgb9NX78pn/GF8 b/xA7aX38ApYAn/A==

Tile Factory

Play Tile Factory

Aug. 31, 2010

Rating: 0

stofzuiger, the conveyor belt on the right is turned off and doesn't have anything attached to turn it on. I assume you want the right sensor to turn on the right conveyor belt so your blocks will slide in place under the glue.

Dream Tower

Play Dream Tower

Aug. 27, 2010

Rating: 1

It was fun, but it didn't have nearly enough ideas to warrant its 20-level length. The boss was very disappointing as well. I did like the enemy variety though.

Robot Wants Fishy

Play Robot Wants Fishy

Aug. 25, 2010

Rating: 1

Robot wants badges!

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Jul. 08, 2010

Rating: 525

A tip for people looking to transfer their saves over to Mardek 3... Make sure to transfer all allies' items to either Mardek or to Item Storage before making your "End of Chapter 2" save. You won't get the opportunity to get those precious equipments and potential skills back at the start of Chapter 3 (if at all). Also, you don't have to worry about stripping your characters before the "final scene," since you'll be able to access item storage and everyone's inventory at the end screen, including characters no longer in your party. I hope this helps anyone's concerns about moving their saves to the next chapter.

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Jul. 08, 2010

Rating: 3

I just noticed on the title screen that the sun is in front of the mountains. Haha. Loving the new battle system. I hate the new.. "alien-guys-talking" font. It's hard to read well.

Obey the Game

Play Obey the Game

Dec. 13, 2009

Rating: 0

Not sure how to pass the coffee break stage on reverse mode but ultimately a decent game. gets repetitive pretty fast though.

Level Up!

Play Level Up!

Dec. 12, 2009

Rating: 0

19-00-CE-DE-02-BF-4D-07-10-D0-20-EE-12-06-CE-52

Pixelvader

Play Pixelvader

Oct. 26, 2009

Rating: 0

arbitrarily restricting how high up the screen you can travel during a boss fight is a pretty nasty trick, considering you can go anywhere on the screen during normal gameplay.

Pixelvader

Play Pixelvader

Oct. 26, 2009

Rating: 0

really laggy. And for what it's worth, both frantic games run as smooth as a baby's bottom on my computer, and no matter what's going on on screen.

Picma

Play Picma

Oct. 14, 2009

Rating: 0

People who like these picross puzzles should check out www.conceptispuzzles.com They have the multi-color types as well as a bunch of other types of picture and number logic puzzles.

Squared Up

Play Squared Up

Sep. 12, 2009

Rating: 0

actually nine's will never decrease from adjacent remove actions either. weird.

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