Hey, can you increase or remove the limit on cobblestone paths. They don't have to give happiness after a point, but I've already used my 150 and now can't have paved roads to the rest of my buildings :( The paths make the town look nice and it would be awesome if we could more.
Since rubies and diamonds are hard to find, can fuzzlehorns eat rare items in exchange for gems? (The rate can be 5-1, anything is better than nothing)
If you are looking for Rubies and Diamonds, make sure that you are killing the right Monsters that drop them (check the Librarium for details). Also, both Rubies and Diamonds can be found in the Grinnfinite Dungeon so check that out as well. GLHF!
On top of the skipping months and battles that don't end (after getting to -health), I think the dodge ratio needs to be decreased more or increase accuracy through stats (prob through int). Not sure what accuration is btw.
Nice game, but there are some luck issues with the dice rolling. It would be nice to have a bigger advantage when against a much lower number (i.e. 8 vs 2, 8 would have more chance of winning per roll). Also a slight bonus when attacking, making it worth while to attack others with same army number. This would add a bit more strategy rather than overwhelming luck.
If you are looking for Rubies and Diamonds, make sure that you are killing the right Monsters that drop them (check the Librarium for details). Also, both Rubies and Diamonds can be found in the Grinnfinite Dungeon so check that out as well. GLHF!