Does anyone else find that using Speed Up button actually makes the game harder? The attack speed increase for your troops doesn't compensate for the movement speed increase for the mobs and ends up making it harder. I've tried on several levels, I think it needs a little tweaking so that it evens back out.
Ah, such a classic story; a youth displeased with him conditions longs to break away and soar, and subsequently gains the ability of self-sustained high-altitude flight by smashing into bees. *sheds manly tear*
A very good addition! I started the game bored and thinking I would be even more bored by it, but it really hooked me in. I ended up completing all levels and challenges, too; that's how addicting it was.
There goes all my study time for mid-years. XD
Beautiful in its simplicity, and still manages to be one of the most unique things I've played for ages. Especially loved the Creeper enemy's mechanics. 5/5, but a custom level function would be nice...
That was fun and refreshing, but as had been said before, it was short, and the battle mode doesn't allow for much more replay value. Still, it was well worth my time. 4/5 ^_^
I simply dont understand all the fuss... Just because you don't understand physics doesn't mean that the physics in the game are wrong. I, for one, commend this game for the creativity and how fun it is! 4/5
20 barcodes, 254.025 barcodes. ^_^
I love the feeling of self discovery and... well... downright creepiness... that just emanates from this game. Lovely piece, 5/5.
The gameplay and ideas are nice, but it's riddled with bugs that detract from the experience, as well as suffering from a strange case of lag. Needs serious fixing; Caravaneer is a much better solution, albeit much harder. 3/5