I tried the version on the armor games website just to see if it was the game or just this version. On the version history, all these glitches SHOULD BE FIXED. I think this is a gimped version that is compatiple with Armor games and not Kong. So far, the save feature works on the other site. Something should really be done about this version!
The three glitches I found are as follows: (1) objects disappear alone or in groups. The game still registers they are there, but they are not clickable and workers cannot get to them/ use them. One way I found to fix it was to place a new object over it, such as a new office space. (2) The menu bar becomes uninteractive. It does not disappear but you cannot click the buttons on it, you will select the object behind it instead. (3) The game does not automatically save at the end of the day. This is the worst one of all. 1 and 2 could be the same problem and need to be fixed as well. Additionally, a mute button on the main menu screen would be nice as the constant clicking can drive one crazy. I really love this game a would love to see if I could build a 131 floor tower, but these issues need to be addressed first! (Plus to keep alive).
Not sure why people complain about the grind...when you don't even need to get all levels. Lvl 30 engineer has everything you need, I'm sure it would work for the other talent trees too. Once you learn how to play this game (fire towers at a choke point and poison towers at the entrances) its really easy just to put the difficulty on challenge, you will most certainly get one, two, or three stars and plenty of experience.
Yay, I official have no life! Got epic with the help of all the comments. The game needs more fortress upgrades (not just more and more defence). I'd also like to know whether not mana regen goes up with the guild upgrade. The tower as a 'spell' is interesting but not only goes against the spirit of the original is almost as useless as the titans. I would rather use all that mana on shield or berserk (the two most helpful spells in the game). In fact, I don't think I really used the other spells all that much. I know this has been stated many times before, but you really, really need a "stand your ground" command, others mentioned would be a bonus and a blessing. Multiplayer would be a nice reward after beating the final challenge on epic. 'Cause getting the grindfest achievement is the only one I don't wanna bother getting. Good game (but it only took me two days to get all badges...maybe three).
After you beat lvl 22 and get the final fire power up, you need an infinite mode where you can enjoy all your hard work and try and get a very high score with out any "level limit" only a time limit. :)
Darn, I got the distance I needed (3mil) for the hard badge and it didn't register either, I even refreshed the game. I may have to send a screenshot. :( Oh well, a good thing it keeps track of your best distance :)
Actually, technically its four, you have the 3 of past, present, and future, and then the ghost that warns of their coming. It's kinda a trick question.
Cute idea, but two main things, fix the golden goose glitch, I found it in the first minute of the game, and change the background. I feel like I'm flying over the save city next to the same bay.
VERY easy, so much so that it's almost a waste of time. Add more modes or something! Maybe a challenge mode. That way the main game can work as a tutorial. Also, must you have a seizure mode? I mean why, I understand you have the warning and all.... but why take that risk?
OMG.... Not another one of these... for the last time: penguins do not fly, hedgehogs are not space explorers, and there is no such thing as a shopping cart hero! But anywho, these games are fun but...... trivial.
Woohoo! First Arcane Monster Battle! It was fun and challenging, better than the first game. I love playing this game a little every day. I haven't gotten bored yet. :)
Sound concept and smooth gameplay. It could use colors that are not so bright as to make the playing board look like a badly designed stain glass window. Also, I hate that I always have to confirm every button I press. There should be a shortcut to select the entire army to attack a particular prefecture. I also dislike that my armies are defaulted to holding, while its good idea, it actually leaves your guys prone to attack (early game) if you don't tell them to 'will' quickly. One last thing is consider making it multi-player or at least two player. Great game overall!