This game needs a lot of things: an options menu with quality control and screen shake/special effects toggle, difficulty modes that are not defined solely by amount of HP, wider aray of enemies which requires strategy in planning out towers, a wave preview, wave balancing, and a way to earn back lost skill points from not getting a perfect score. I could say more, but I think that does it for now.
Yeash! Its a very very very great game.... but my only complaint is that I'm gonna end up maxing my stats before I max my money (ie so I can get my 5k shield).
Hrm, the only thing I liked about it is the game title. If you must work on something to improve your game, improve on the detection and effects associated with it. Like if the chicken is hit, have it glow red or something.
Interesting game, but needs some work. The army deployment is indeed crappy. They need to all come at once or deploy the moment you hire them. I really think the only reason I was able to win the game with the current army deployment is that this game is very easy.
Meh, after level 26, I am just tired of trying to get all gold medals. I'm only going to get the last three if there are badges. There is just no enjoyment factor for a game this simple.
I loved the first game, and I love this second one even more! It has such character. The faces the shapes make are amusing and the puzzle are fun and interesting. I enjoyed every minute of this game. Can't wait for badges. Heck, even without them, this game is awesome.
Wow! Love this game! It could use a button or something that allows you to putt a piece back. Another thing the game needs is for all the levels in Infernal mode to be locked. The game seams less fun if after beating the first mode, you can do any level you want in the second..... Anywho, overall a very good puzzler, just too easy for me :).
I don't think MUDs are dead. I think most people (from hardcore RPG and intelligent people to casual and ignorant) are dead to MUDs. RPGs use to be all about role-playing, you know, acting out a part.... but now, people forget what it means to really play a pen and paper game, much less a text based one. These kind were around long before good graphics. Either give MUDs a chance or walk away....
Long game.... my goblin a-- Well it was still a good game. I love it when an adventure game is made in the 'classic style' with all the humor bits. Can't wait for chapter two.
If you can doge a wrench, you can dodge a b--OMG BOOM!!! Anywho, somehow the addition of badges made it funner, and I got to lvl 20 on my second try.... (after the heals were working :) FUN!
Excellent quality game. Ending variation would be very nice tho. BTW I use to only play games with badges, then I found there were a ton of good games that had none, some with not a very good rating or even with no API. If you limit yourself to just badge games, leave the badgeless ones alone and stop complaining please.
The objective of the game is whatever you set for yourself. You can get to the max level and be a dragon in Achaeia or a demi-god in Lusternia. You can become a political leader of your organization, guild, clan or religious order. You can make friends, hang out and have fun. Help newcomers or participate in PvP and become a legend. You can go questing and attempt to grab all the honor titles that there are. You can design items, write books, or create art in the artisinal contest (don't know if its active for all servers tho...) The list goes on. You can also work to become a builder for the game, a moderator or administrator. Have fun!
Yay! IRE on Kong! Lusternia is the best MUD of all time, ever. I played this game years ago and I still love it. The player base is what really keeps a MUD going, it's not that bad with griefers and PKer... you just have to figure out who the major jerks are and avoid them or .... put them in their place. :)