For a sidescrolling zombie game, I definetely give it 5/5. My only complaints are the usual sticky-keys common with flash games, the end should have at least been a tiny bit tougher (or at least allow you to run while shooting behind you). Your companion should still not be allowed to die, but it'd be cool if you could give them a weapon (and maybe some clothes). Otherwise, was really fun.
20 days without dying to get a medium badge, yet I haven't got past day 5 with 2 or 3 tries, and somehow 200k people have earned this badge?!? Lame..1/5, no zombie shooting game is fun if I can't at least get to a point where I can use a gun I don't have to click for each shot. And the first gun not killing them in 1 headshot? Aim is terrible as well.
Trying to do dead on time, missed every civilian, only missed the zombies that were dang near impossible to get, got some pretty good combos, and only got barely over 5km. :(
This is going in my list as those easy badges I'm not going to go for. Best dist I've had so far was 350, don't see how I could get much more. Too much for elitist and not for those that play games for fun. 2/5
Progression of weapons and cash is decently balanced, imo. However, it would be nice to at least be able to be able to purchase upgrades to reel in coins. Even on some of the later levels, I spend so much time avoiding enemies and bullets that I collect less than $1000. 4/5
Very fun and somewhat brainteasing..however, you should make the shapes hollow. It's annoying having to decipher the difference in this game between things like hexagons and octagons. 4/5 I do also suggest randomizing the levels.
Should have a lot more badges, granted most of them would be easy badges. Maybe 1. Kill every kid of animal/person/vehicle/plane 2. reach a certain height (at least a screen above the highest level flying planes). 3. Reach a combo of somewhere around 100-200. 4. Fully evolve. Would be pretty cool. Fun game with short gameplay time 5/5 :)