Ok, played thou the second town today, it was fun again and here is what i saw. Lots for out of memory problem especially on the achievements menu. I haven't been able to open that one at all so not sure if evan I did them all. That needs to be fixed. Also I was able to do the complete second city in less than a day without having spend any kreds, that is great for a beta but before you put this in production I think you need to lower the idle coins, to make the game longer. The game seamed the balanced over all, the only problem I saw is the olives they are way to under powered and needs to be increased by at least x10, probably more. I managed to get throw it but a player without a x100 boast will have serous problems.
Thanks for your comment! We've just fixed the memory problem with achievements, sorry for that. As for the balance - 2nd town was balanced on its own without thinking of any bonus (idle coins) earned in the 1st town, so if you complete 1st town and buy 10x speed upgrade, that will make the 2nd town very quick to finish. But we're aware of the problem, and for the next big update (which will probably be also public release) towns will be re-balanced, tied into the storyline, resets added, active abilities and managers (boosting selected building) added, and everything will be balanced taking into account inter-dependencies of everything. So hopefully the next big update will make the game a lot more interesting and a much longer than what is now. Thanks to beta players feedback we have a much better vision of what to do for the game. Lots of useful comments and chats! Thanks!
Finished the game now, just need one more ultra orb to got it all. My only complain is the quest grinding in the begining of the second dimension was a little bit boring, but you said they you have an update that should fix that, so it shouldn't be a issue. It's a fun game and I will be back if you add some more content :)
One way of fixing the xp quest is to make them take the same amount of time even if invested into "Boost: Quest Speed" and instead letting that boost increasing the amount of xp you gain from it. That way would make it less grinding. And btw no I don't want you to change how the boost effects the limited quest. The way it works right now is really good there you can do a lot of them while your online and then just have to wait for the cool down until doing them again.
I agree with Teroc. Especially after you passed the first world and need to level your heroes hundreds of levels just to pass the next dungeon. The choose a quest, pick your heroes, wait for a minute and than start over again. Gets boring after some hours.
Pretty soon there will be an auto-questing option. I might adjust the times as well, but likely not to the degree you've suggested. Either way, it should eliminate that grind quite a bit.
yeah, something went wrong in the last updated, crashes every time you are in the troop building tab especialy if you do anything regarding to swordsmen.
Ok this was the 5 time coming to this game.
Seeing that i'm at the same place i left this game, now 5 times ago.
Nothing is saved, just keep ending back at the same place with some more idle gain. Adios , no point in me opening this game again. See you some place else.
Thanks for fixing so the game is loading.
But if i click the mute button that means i want to play the game muted without any sounds, not just that I don't want to hear the background music.
Fix that and I'll give it another try.
Pretty please with sugar on top REMOVE THAT STUPID BANNER THAT TELLS YOU TO RATE THIS GAME 5* every time something happens in the game. No I will not rate you 5 stars and the next time I see it I will give you a 1.
Please add another option to delete items, like SHIFT Click or something. With the current version to Right Click I need to first Right Click on the item I want to remove and then click some there else to close the Right Click menu every time I want to remove something. If that click is outside the game I need to click one more time to activate it again. So that is often 3 clicks for every delete, this makes it kinda hard to play.
Otherwise thanks for another good game, with some more touches it will be great.
I know it's kinda like factorio but that's a great game so no problem :)
Shift left click/drag added! :) Also right click menu thing should be fixed now, but it seems some browsers have a setting that disabled "disabling right click".
Thanks for the information on how to get the saved data back :)
For others that get the hard reset after the last update follow the instruction under "GAME NEWS".
Boiler house does take out heat from batteries but only the amount specified (18k for lvl 0), so if you keep adding more heat into the battery than the surrounding boiler houses can take out. It will eventually over load and explode.
I guess the system could be used as a backup for temporary heating problems or having a big heat source quickly filling the battery and then gaining money from it long time using boiler houses.
and why would you ever create a Unity game right now.
It will be unplayable from most user in a couple of months....
It might work in Firefox until the end of the year but after that it's dead in that browers too.
Add a mute button.
The game seams promising but i will not play anymore as long as you can't stop the music....
I'm looking at Netflix and otherthings while I play and will not play any game that destroys that for me.
Realized that it's pointless for me to contiue playing this game after the last update, so i'm leaving it for now.
Note to the developers: Kong has a beta site there you can test unfinished games. People there will not care if the game is broken or if they have to start from the begining again since it's part of the deal. Next time don't put a game in the production part before you know it's ready. And don't give us any this is just a 0.0 version since you published it here instead of the beta site, so you must think it was at least a 1.0 version or else it would not be published here ....
Thanks for your comment! We've just fixed the memory problem with achievements, sorry for that. As for the balance - 2nd town was balanced on its own without thinking of any bonus (idle coins) earned in the 1st town, so if you complete 1st town and buy 10x speed upgrade, that will make the 2nd town very quick to finish. But we're aware of the problem, and for the next big update (which will probably be also public release) towns will be re-balanced, tied into the storyline, resets added, active abilities and managers (boosting selected building) added, and everything will be balanced taking into account inter-dependencies of everything. So hopefully the next big update will make the game a lot more interesting and a much longer than what is now. Thanks to beta players feedback we have a much better vision of what to do for the game. Lots of useful comments and chats! Thanks!