25 endings, and I must have clicked about two-hundred times? Man, this is too long. I'm not saying it's bad, but you need a good hour or so spare to read it all to actually enjoy it.
Yeah, that's what happens when you try to cram an entire novel into a format like this! I think stories that are originally written for the format work better as games (like "Air Pressure," "A Duck Has an Adventure" and "'Til Cows Tear Us Apart"). So yeah, your criticism is totally fair.
I remember playing this game a few years ago. I don't know if it's the nostalgic guy waking up (I call him Tim) or the fact that it's just a beautiful game, but I feel a deep sense of rising sadness when playing this game. I found the graphics beautiful, the story fascinating and the music really puts the atmosphere into effect. It really is a beautiful game to play if you enjoy immersing in storylines other than just gameplay.
That intro is hilarious! I'd give you five stars just for the intro, but unfortunately the gameplay itself isn't to my interest. So no vote. Good job on the intro, though.
You know when I turn the sound down so there are no bars to be seen? I expect it to be muted. Damn developers not adding a mute button! I will give this a try, just not at the moment. Perhaps on a later date.
It's... an alright game. To say it was made in the time told (whether true or not...) it was pretty decent. I'm thinking what you could do if you spend a reasonable amount of time on creating.
Yeah, that's what happens when you try to cram an entire novel into a format like this! I think stories that are originally written for the format work better as games (like "Air Pressure," "A Duck Has an Adventure" and "'Til Cows Tear Us Apart"). So yeah, your criticism is totally fair.