You know, I am very impressed with this/these dev(s) They made such a cool side-quest to do while you play, for only a week. That's awesome. A reason why I love this game.
The problem is the fact some of the features are horribly underpowered. Like when you get heal, its useless until you get the tram heal, which makes it slightly less useless. This game scales much faster than the other games, as a wall is apparent at stage 10. You don't see a wall at level 10 of CH now, do you?
Okay, I heal for 24 every 9.61 seconds, right? That's nearly 2.5 health a second, this is pitiful. Most things deal from 50-70 right now and having a 24 heal every so often doesn't help.
At first I thought traditional notation of big number is little confusing. And AA AB AC notation is good for comparing with values. But if many people tells like you, I will consider to change notation to traditional. Like this game : http://www.kongregate.com/games/doinglu/boss-must-die
Just got this weird bug where my bottom left field's crop growth percentage went to 101% I haven't been able to reproduce it. seemed only graphical though.
cool game but one thing annoys me the building and upgrading times of the buildings to fix this maybe when times exceed 3 hours take 10% off rounded up to the nearest 5 min
Get rekt