This game really needs to be fixed- there's no way the enemy should be able to hit you with mortars that quickly and accurately if your mortars can be fully upgraded, take twice as long to use, and still not hit a single enemy on the screen.
Like others have said, there needs to be a hotkey for the speed boost- i also think the Up arrow or space bar or something along those lines should work as well as the mouse ( for laptop users and those who dislike hearing the loud click of a mouse every second xD ) otherwise this is a pretty good game for as far as I've played so far
Damn you- I saved my game before I picked out a minion from the egg room thinking I was clever, only to find out that the game autosaves after picking one xD You win this time..
This game is a great improvement from the first one; I do miss the haggling but not having a time limit is nice. I like how you can become part of a community now and help improve your shop by contributing. The game is very easy to get in to but can get a bit slow at some points- not being able to have 3 workers until level 40 is kind of ridiculous: it takes a long time to get that high because your workers can't make that much (being able to refill your materials for gold would be GREAT) and you can never seem to have what the customer wants (I think some kind of log book would be useful too- keep track of customers that stop by the most and records what kind of items they look for). Overall, I like this sequel a lot and give it a 5/5 and an add to the favorites
is there a certain version of something i need to play this? every time i try to load the game, all i get is a black screen : i tried to play on newgrounds too, but as soon as it started to load around 20% it crashed
Suggestions -
1) Bosses
2) Gun appearance changes after leveling it up
3) Rather than just buying the upgrade, show the stats that increase and
give the player a visual of whats happening with the gun
4) Adding on to the two previous ideas, have there be individual stats,
allowing the player to get more involved with how they want to play -
such as range, damage, ammo capacity.
5) Add a shop - I know you added the gun shop after every level, but I
think that you should have a physical shop where you can buy more
items - if you made it to where the player got a certain amount of money
for each zombie, it would go further : this way the player would have to
buy repairs and ammo rather than just auto-repairs and ammo refills
being made for free : this would add difficulty since the player would
have to balance their money for upgrades and necessities
6) Allow players to change controls
One thing I don't like - I deleted all data because I felt as though I messed up on something, but when I checked my goals, they were all completed already from my last game so I couldn't get the bonuses which helped me get through on my first play. If I delete ALL data, I expect to delete ALL data, including the goals completed
there is only one thing that i dont like about this game... the MPH
no matter what, ur mph consistently go ups (at a rather slow pace): if you hit something, doesn't lower.. just keeps going up... if you're plummeting down to earth from space, keeps slowly going up... I think it would be better if speed changed as different actions were taking place
the only thing i dont like about his game is the limited screen of gameplay.... i wish u could run pass that point instead losing speed bcuz u hit the edge (which isn't even actually the edge of the screen)
It would be nice if the achievements were made into a page rather than a scroll box. This would cut down the time of trying to find certain locked achievements greatly
PLEASE update games so you don't have to do a crap load of battles in a row just to finish a tournament... i came equipped with potions, but since you can't choose which potions you use, i quickly was left with just weak potions when i actually needed stronger ones.... so please either lower battles in tournament, or let the players choose what potions they want to use