And also, the game is not an "idle" game since you actually do not gain anything while you are away, you actually HAVE to have this window in focus for the game to do anything, otherwise you only gain boost time, which is essentially useless, not sure why you have the talent "AutoAdvance" when you actually CAN'T autoadvance except for when you have the window in focus = Can't do anything else.
Could you introduce another gear affix? +Gold per kill? the talent max out at lvl 100, and the only other way to get gold is through drops, which doesnt seem all that great, been testing it with +400% drop rate at lvl 120, and i did not see the gold gain increase all that much, sure was a miniscule increase, but then it would be much better to just sit at lvl 150 and farm without 400% drop rate since gold is gained faster that way.
Just unlocked AutoAdvance, and uh..why does it take double the amount of kills to autoadvance a level than to manually do it? seems rather dumb to me, it is already an idle game that takes longer to advance through than most idle games, autoadvance makes it even slower.
Earth Spike's 200 matery lags my PC, and i have a gaming PC that can run most games at 60+ fps, cealrly needs to be changed or else that mstery will only make runs take longer due to creating lag.
Boss showing up seems to be really really rare, havent managed to kill one yet even after about 4 hours of playing simply because they are so rare and only appeared for me at the start when i was weak, should really increase the base chance to encounter a boss.
Monster Health "upgrades" are certainly not worth it, the gold you gain from slaying monsters is nothing, that upgrade needs to be revised and so does the +5% exp one, since you gain MORE exp if you kill monsters faster, that means that if you 1-hit kill a monster, but it takes you 2 hits with an upgrade, you are losing out on more exp, thats why i NEVER pick up those "upgrades", they are not good, they are just newb traps.
Would suggest just having no drawback or else it's just dumb to even use those upgrades, only point i see them being usefull would be when you are just killing the same monster easily and have so much damage that it doesn't matter if you add another 20-50% monster health on to them.
I find it strange that hoarding Mana Crystals is more beneficial than spending them on +25% building income, i went from +700% to +400% income cause i bought level 3 building income and lost 50% overall income.