The "French" version is almost incomprehensible :
Upgrade = Améliore (et non favorise)
Deal (damage) = inflige (et non traite)
Immune to combat damage = Immunisé contre les dégats de combat
etc.
Hi, I bought three days ago a legendary card, I never get it but my money was well credited.
I made a complain through your Facebook page, then to Facebook and finally to Paypal. I wanted to buy another one but you can easyly understand that trust is gone.
You lose money only by lack of communication : no official contact mentionned, too long to react. That's sad 'cause it's a great game.
Hi mitchum, we are sorry you experienced this issue. We never got the notification since the official support e-mail is support@frozenshard.com (as stated in the application's footer and the official website). Please send us an e-mail with your information and we will make sure to check what happened. Thanks and again, sorry about it.
I don't understand well the interest to start at age 10 instead of 17 (and even less intermediates ages) : your stats grows everytime, but you can rebirth sooner.
A win/lost ratio would be useful in the "current map" frame. To see if the map is too weak or to strong and to examine the advancement of your character.
Hi there. I noticed something strange : my attack is 225-168. After lokking my equipment, I see I have a necklace giving me +49 Att. Min.
I think my attack should be 225-225. Thanks
Basic sword : attack 13-35 balance 32 crit 15
Epic sword : attack 13-20 balance 30 crit 17 (dex 3 hp 3 cast chance 1 prot 1)
I know it's random stats but I think quality should really improve items, here it's clearly the basic one I prefer.
I am in a winning match (2 characters Marquis full life/energy + Ambrosia 39HP) against lonely Ambrosia with 12HP so no hopes for my opponent. And it's written "waiting for opponent" since now 2 hours. Is the timer off now ? Quite annoying if the loser become the one who shut down first.
Simple and addicting, but too short.
Projectiles are more and more powerful, they should be just different so you could choose instead of taking always the last one.
Maybe the angle should also be set before throwing, it would avoid the difference due to the connection.
It should be possible to block some "players" (offensive or those letting you wait as soon as they lose , ...) . And please, resolve this problem of disconnection, most of my lost are due to that. Great game otherwise !
Thanks for the heads up mitchum, we will review the french translations of the game and change accordingly. Cheers!