On the #-3 levels am I not supposed to be able to scroll the screen? My units always cluster to the end of the level and then get mobbed by units just outside of the screen. I also can't take advantage of my aura since I can't move, is this normal?
Weakening shot from the assasins sometimes bugs and last the entire battle. Its a pain enough lasting three turns and them having several in a deck, when it bugs there is no way to win.
The demonic mage build is just ridiculously over powered, yet the knight build is really weak. Need some game balancing to be able to play the style of our choice.
Minor bug, I was replaying the third level and it said my DX weapon was still ready after I used it and it stayed on the screen till the end of the level.
Nice upgrade system but weapon prices are WAY too low and EXP costs are also very low. Bosses are relatively easy, their patterns have HUGE gaps in them. Previously stated issues with the storyline are valid, how come we can kill it now? Polish it up before uploading next time and you will get much better reviews. It has great potential but seems like it is in the play testing stage.
Quest monsters need to spawn on the level every load until they are defeated. I have spent 5 min going up and down trying to get my unique spider to spawn and still nothing.
It would be nice to be able to truly compare weapons and armor. All you see is their required level and bonus to stat. But is a lvl 20 dagger with +15 agi better than a lvl 15 dagger with +20 agi?