WAY too slow to be any fun. Lots of pointless animations that take up a lot of time and don't add anything to the same play (the map, the characters throwing their torches when the enemy inevitably appears, the -1 after each turn over the enemies that float upwards)
BUG: often moving down makes your companions face the other direction which is a bitch and a half when you're trying to kill monsters and they're facing the wrong way!!!
There needs to be an option to abandon missions once you're on them. It's not fair that the companions have the option to run away but you don't, especially if you can't use health potions in battle. Also some kind of meter that would tell you how many zombies were left on a level would be helpful.
I really enjoy this game, but like everyone else has been saying, the inventory needs rethinking. If there could be a safe box or if once you find blueprints, the builder guy could just take those off your hands? It doesn't make sense for Hiro to be running around with scrap and blueprints anyway. Also, you can't use your potions when you're in combat? Doesn't make a lot of sense. But in general, I really like this game and I think it has a ton of potential.
I don't understand why it's logical for you to have max capacity, but people can't get off the planes?? They're trying to LEAVE the airport. Why can't you let them out?? Also, in real life, if a plane is not going to your destination, you don't just get on it anyway.