Pretty cool! Defense Tower meets Side Scroller? Definitely a fun concept. I like the colour scheme, the animation's pretty smooth, too. A means to trigger the next wave/level of enemies would be great. :)
Another neat example of original artwork and a fun twist in story, though I like the style of Dream better, this still gets a 4/5. For those who like to bash differences games, don't play them and don't rate them there are genres of games I don't like but I don't bash them and give them a bad score because of prejudice. The rating system here is meant to share and reward quality work, not rip it apart.
I like the original artwork and the whole "dream" semi-storyline going on. It's pretty neat, the music's soothing and I like how you can have the options of hints or no hints. Perhaps make the no-hints version give higher scores?
I like how there's a real story behind this shooter game. It could use more variety in enemies, though. Like other commenters, a few female antagonists would be good. Excellent art, beautiful music, smooth gameplay. 4/5
Cool game. Could use a save function and be a little more multi-platform friendly. Since I don't have Windows I couldn't use any of the key combinations.
Love the concept. The artwork is great, too. Also love how all the little buildings have animations when you click on them. Definitely need to work out the kinks in saving and possible a game-speed toggle.
Love the game! I hope there'll be sequels. Can you add in buttons to go back to the main menu and a level list so we can pick ones to try again? Also a "par" based score system would be awesome.
Awesome game. It's original and surprisingly addictive given how simple the artwork and gameplay is. But then again, that's part of the beauty of this game! 5/5 P.S. I love how you've integrated anchor lines in the webbing.
Noticed a couple of bugs - any ninja with "KEN" can't be killed and whenever KEN shows up, all ninjas that appear while he's there will go through, even when dead. It's kind of weird watching corpses slide across the screen. Thanks for the good work, though!
The game has good potential. Each level is unique which is nice, but way too glitchy to merit a card just now. The run and jump level has some fun blocks that you can fall between and not get out, the falling blocks level doesn't have any immunity time so when you spawn into a block you immediately die again (whee!), and the disco level had some really neat invisi-blocks. Boss level didn't give me problems though so thumbs up on that one!