It takes far too long to begin "idling" in this game. You're basically clicking the tree until you can get to 5+ dps and even then, it's still too slow.
Oh, is that it? I keep getting screwed then. It keeps regiving me the same heroes when I pass new zones or when I want to exchange them. I've gotten betty and amenhotep like 7 times each and it's aggravating that I need to waste more hero souls and I still re-get again.
I just noticed that the exchanging gilded thing isn't quite so random. I export my save as a mastercopy in case I didn't like what I got. As it turns out, I get the exact same sequence of gilded heroes every single time over 5 separate tries and they were also in the same exact order of the previous tries. There's absolutely no way that can be random. I don't know if that is supposed to happen because if it is, that's something that should be fixed.
There's seems to be a visual glitch after using the new game+ option. Some of my money symbols stayed the same along with the wording like "billion" but the actual cost I paid doesn't reflect that.
It's a decent game but it could use some work. Was it really so hard to use the word "equip" instead of "sort"? That's a little confusing in my opinion. On the same note, what about an actual sorting menu where we can choose to auto smith items we don't want like below certain rarities or only swords/shields?
The building descriptions should upgrade with the actual building upgrade themselves. It seems odd to see a lv 3 of any building has the exact same description and resource production as lv 1 buildings.
Food and water % research upgrades should be higher in my opinion. 1% is nothing even at lv 100 since it only gives you 1 extra water/food per minute per upgrade. Perhaps make it 5-10%?
Wow. This is a very nicely made game. My only suggestion is letting us see all the achievements using the "dimmed/undimmed" system so we can tell which ones we've gotten.
Fixed on 1.2.3 ;) Thanks very much for letting us know.