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Outernauts

Play Outernauts

Apr. 27, 2013

Rating: -2

Why do I have a Dragon City feeling while playing this?

Penguinz

Play Penguinz

Mar. 31, 2009

Rating: 0

insane lag, unplayable, too bad...

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Oct. 06, 2008

Rating: 0

ok, got all badges, so my opinion: psionic too weak (no dispel, no healing, no interrupt, no reflect...) also, the game becomes very laggy when a cursor slowing spell is in effect. other than this, good game, thanks

Momentum Missile Mayhem 3

Play Momentum Missile Mayhem 3

Sep. 10, 2008

Rating: 0

bug: sounds settings resetting to default when mission failed.

The Necronomicon

Play The Necronomicon

Aug. 29, 2008

Rating: 0

good game, thanks

Amorphous+

Play Amorphous+

Aug. 05, 2008

Rating: 0

amazingly annoying game, really. got the card finally, never gonna play with it again

Amorphous+

Play Amorphous+

Aug. 05, 2008

Rating: 0

no guns = no fun

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 28, 2008

Rating: 0

anybody knows if the amount of creeps on the different paths is random or fixed?

The Endless Zombie Rampage

Play The Endless Zombie Rampage

Jul. 21, 2008

Rating: 0

need hard and impossible badges...

Kongai

Play Kongai

Jul. 13, 2008

Rating: 0

can we have the option to choose which deck the game should offer by default at game start? thanks

Kongai

Play Kongai

Jul. 13, 2008

Rating: 0

If both player play perfectly, luck will decide who wins, therefore this game can't be taken serious. Or well, roulette can be taken serious too, but that's not something someone should be proud of.

Kongai

Play Kongai

Jul. 12, 2008

Rating: -1

the advantage of higher level is that you have to wait for 10+ player to find one whos brave enough to face you

Kongai

Play Kongai

Jul. 12, 2008

Rating: 0

would be nice to have a battle history or something where you can review your past games, maybe with some kind of statistics about enemy cards used, what cards used what attacks, etc etc.

Kongai

Play Kongai

Jul. 09, 2008

Rating: 0

would been better to be able to choose the 3 starter cards after ive got some idea about the game, ive just picked all the hot chicks=/ and samurais > all

Kongai

Play Kongai

Jul. 09, 2008

Rating: 0

okay, played 20 games, about 60% of it was decided by pure luck. if i wanna play luck based game i will play roulette or lottery. if crit and miss chances would be lowered then maybe the player's deck building and playing skills would matter, not who gets lucky with rnd().

Kongai

Play Kongai

Jul. 09, 2008

Rating: 0

too much luck element, removing crit and miss would make it a much more strategic game. as it is now, 70% of the games decided by simple chance, will your finishing attack miss? or the opponents last attack before he dies will be crit? until luck such a big factor i cant say its a good game=/

Sproing!

Play Sproing!

May. 30, 2008

Rating: 0

nevermind, got the badge, only not updated during game...

Sproing!

Play Sproing!

May. 30, 2008

Rating: 0

reached wave 30 and no badge >-<

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