Well made hopeslicer. You might want to have a little help with your grammar; for example, "ded" is not an English word. I like the planning and strategy aspects of placing obstacles. Thanks!
I don't mind your option to pay the bills by offering an ad watch to reduce a timer. Out of curiosity I clicked on one that turned out to be for Sentry. The ad did not run, and your game says failed to watch movie. Might want to check that.
I really enjoy the perspective and sense of motion. It would be better if the ship did not direct aft to targets during combat engagement so from first person view one can see the battle. Otherwise, beauty!
What the heck is the deal with H1/Central Hub? If for any reason you need to reset there, you are trapped forever in the center of the screen...?
Otherwise really cool. Hope you secured the intellectual property rights from Nick Park.
Outside of weird punctuation, for example equipment listed with stats such as "+4,1" and a brutally punishing economic structure, this is a passibly pleasing game. The visual and sound components are excellent, but game interaction is odd. For example, even though I frequently command my ranger to stop and fire, he nevertheless runs several paces behind the enemy and then fires in the wrong direction having ignored the command to halt. The fun of getting stabbed in the back routinely for 4 pennies made me downgrade and give up this otherwise handsome game.
Good game; your sound effects are compelling! Sometimes when I complete a mission, it crashes, and during a battle, explosives sometimes foul up the terrain, but I am otherwise pleased.
An excellent platform wickedly similar to Diablo. There are a few connection glitches producing the "All connection attempts have failed errors" and sometimes I have to reload Kong to log in. Also, the character seems to jump backwards when you click to move more often than I'd like. Another drawback is there's no auto pick up for money, but you must auto pick up the health bubbles. Other than those issues, I'm having a lot of fun!
Congratulations on the new "camera" work, your use of light and color are compelling and the new generate galaxy opportunity combine to provide a lot of visual variety. Keep up the good work!
Congratulations on producing a visually elegant interface. You've got a finely crafted game here. Keep working the bugs out and you'll have a stellar accomplishment. I've noticed some objectives don't complete unless I exit the game and come back and other minor annoyances, but I'm very satisfied with this product.
im fixing this now, along with a few other little things.