Games Achievements My Kong Sign In

Monkius' Comments

Comment

Plane Merge: Airport Tycoon

Play Plane Merge: Airport Tycoon

Oct. 11, 2019

Rating: -2

So the planes are going in circles... On the runway??? Wouldn't it make more sense for it to be a holding pattern?

Doodle Alive

Play Doodle Alive

Sep. 01, 2019

Rating: 0

Hot diggety that is a smooth jam; definitely bears no resemblance to a drowning mongoose. Also, some of the puzzles are pretty clever. Levels 14 and 18 stumped me for a good while.

Ze Field

Play Ze Field

Jul. 07, 2019

Rating: 52

Pretty cool; like a cross between a Bart Bonte game and a Tim Burton movie. I couldn't figure out what to do with the dish thing and the dynamite-which-turned-out-to-be-a-candle, so I just started brute forcing and clicking everything and in the process figured out some other stuff. It would be nice if the cursor changed when you can click on something, so it would be more obvious that the player has to click the dots on what look like some very screwy dice in order to open them, for example. Somewhat weirdly, the cursor actually does this only when you select an object from inventory and drag it around trying to figure out where to put it. What was the point of the "happy birthday" cake? I thought there would be some stripes hidden in the message, but the last one turned out to be on the scarecrow's hat.

Developer response from lilou_cormic

Thanks for playing! The game was actually made for a week-long game jam. A challenge for the jam was to add a birthday cake as an easter egg. I totally agree that there should be better feedback for interactables. Future releases should have a tooltip system to identify objects and better cursor changes. Thanks for the feedback!

Dog Fart Idle

Play Dog Fart Idle

Jun. 25, 2019

Rating: 3

lmao. kudos to you, sir (or on the off chance, madam.)

Magirune

Play Magirune

May. 04, 2019

Rating: 82

Sweet game, reminds me of DungeonUp (but not randomised.) I got both the "-1" ending and the normal ending; both of them gave me a "you're screwed" panel/cut-scene. Is there a "good" ending? If it requires never dying, I don't think I have the energy for that, lol...

Developer response from Fluffy_Lotus

You are correct. It's all about killing the enemies in the right order.

Planet vs Robots: Tower Defense

Play Planet vs Robots: Tower Defense

Apr. 15, 2019

Rating: 0

Jeez, I wish that you could edit comments on this site... I just noticed that the pause button hides the tower icons

Planet vs Robots: Tower Defense

Play Planet vs Robots: Tower Defense

Apr. 15, 2019

Rating: 0

Whoa, have you ever been working your ass off with these games! Five new ones since I last checked at the end of January... The only place I have that sort of drive is while riding my bicycle (mechanical engineers will see what I did, there.) Anyway, some feedback: it would be useful to integrate the "towerpedia" into both the pre-level screen where you choose your units and the level itself. I can't decide whether I really like or really hate the regeneration time on the towers; on the one hand, it is novel and presents an interesting time management challenge. On the other, it's really annoying and the pause button basically eliminates any time management challenge, lol.

Rocket Idle - Mars

Play Rocket Idle - Mars

Mar. 13, 2019

Rating: 4

It took me a little while to figure out that the numbers on the grey square (launch pad?) were what I had to produce. Once I figured that out, it was smooth sailing. I'm not sure if it was not mentioned, or if I just impatiently skipped the tutorial window for that one... Lol

Idle Jobs 2

Play Idle Jobs 2

Feb. 01, 2019

Rating: 2

I like the simplified upgrades vs. the last version, but what is the point of having "prestige" after you've unlocked all the upgrades? I also like the "loop" feature.

Developer response from epicearthgames

I'm glad you liked it. I can introduce some-kind-of converting extra remaining prestige points to good cash or multiplied basic salary. I'll work on it & update the game soon. Open for suggestions though. Thanks.

Bumgineer RPG Clicker

Play Bumgineer RPG Clicker

Dec. 06, 2018

Rating: 1

The Kong game doesn't load for me, until I click "itch.io," then it's fine for some reason. The android app kills battery pretty quickly. It's really annoying that the bum fights don't pause when you look at the map. I don't know how many times I've gotten knocked out by misclicking/mistapping while trying to get back to the dump... Pausing the fight when looking at the map would make it so much easier to save items. Good work, otherwise; I dare say that I look forward to the next ones you have planned, in spite of them being "clicker" games...

Developer response from QuipHop

I'll try to experiment with pause mechanic, that's good point. The app battery issue should be investigated, there are lot of things that may cause this issue. (If You'll provide Your phone settings that's would be great) Thanks for Your feedback, that's super important for me!

Sit Idle Do Nothing: Mini Game

Play Sit Idle Do Nothing: Mini Game

Nov. 30, 2018

Rating: -1

Lol, this is great. Sort of like Fox shows making fun of Fox...

Developer response from epicearthgames

I'm glad you liked it. Hope you enjoyed sitting idle :)

OutHack

Play OutHack

Sep. 08, 2018

Rating: 3

Hmm, I've accidentally (and irreversibly) bound "contracts" to "crack..." Maybe put some kind of safeguard in there that prevents binding a command to another command?

Up Left Out

Play Up Left Out

Aug. 09, 2018

Rating: 1

Jak się masz? I liked this game just as much as "Zenge" or "Klocki;" puzzle games that the player can figure out intuitively without any instructions are my favourite. However, there is a weird glitch where I click the link to the website and it delays taking me there, and when it does it crashes the game. I'll post again if I manage to pull it off again on purpose... Also, I agree with the level counter comment. If you stick in an achievement that says "get to level 27," it's nice to track progress.

Reaper of the Undead

Play Reaper of the Undead

Oct. 28, 2017

Rating: 0

I think it would be cool if the player got to choose between auto and manual aim for the boss levels, or having the auto-aim take priority on the black-hole thingy. I've adapted to the auto-aim by simply staying close to the black hole and walking around such that the enemies are directly opposite in order to take advantage of bullet penetration, so it's not a really big deal; I just think it's a neat idea.

Reaper of the Undead

Play Reaper of the Undead

Oct. 22, 2017

Rating: 0

Think it would be a neat idea to be able to change auto-aim strategies? Closest enemy, enemy type, least health, etc... I for one would like to get rid of spitters first. No-one likes a spitter.

Reaper of the Undead

Play Reaper of the Undead

Oct. 19, 2017

Rating: 0

Good call on the adjustable controls; it made me realise that it was actually the mouse-only movement that was harshing my vibes, and the auto-aim is actually pretty cool. It's especially useful when you are not sure what is lurking underneath a bloater's gas cloud.

Reaper of the Undead

Play Reaper of the Undead

Oct. 16, 2017

Rating: 0

The auto-fire system kills the "fun factor" a bit right now, but I think that in the long run, it's worth it; you can add so much more complexity to the game, now. The most hilarious idea that comes to mind is inserting crowded, hard-to-escape areas where you really shouldn't be firing your weapons willy-nilly. A sort of "trap," I suppose. The player would have to more carefully navigate the level to avoid having the character randomly shooting at huge swarms of enemies. Whatever you do with it, I'm excited to see where this game is going... >.>

Reaper of the Undead

Play Reaper of the Undead

Oct. 09, 2017

Rating: 2

I like that there is much less "swarming" in the earlier levels in 0.1.3, but that same adjustment makes it boring in the later levels. Maybe make it so that the spawning gets more aggressive after you are fully-upgraded, or something.

Robot League

Play Robot League

Sep. 19, 2017

Rating: 1

Dude, a year old and people have played it 352 times? That's a bit nuts; this game is at least twice as good as all the craptacular clicker/idle games that make the front page, in spite of being a promotion for an electronic component manufacturer

Zombie Breakdown

Play Zombie Breakdown

Nov. 28, 2016

Rating: 1

Wow, this is really good for being made in ten days... It's incomplete, though; when you fix the car, a giant "boss" zombie shows up and once that is dead, they all stop coming. A simple cut-scene with him getting into the police car and driving away would have been nice.

Developer response from AwesometacularVG

Thanks! There is a cut scene with you driving away, you just have to find the two other car parts and fix the car completely :)

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate