I agree with dharkX...damage would be better than instant death, it ends too easily, and so the game is too short and rather boring. I do like the idea bunches though.
Easily impressed lanalee...
Also, the noodle shouldn't fall off the side of the screen, it is hard enough to not let the noodle fall with it also flying off the side. 29 seconds after about 20 tries...
Would be better if the noodle could not gain enough momentum to actually go right through the cursor. The noodle is also slightly too 'slippery' and bouncy, making it way too difficult to be worth playing.
Same here on the credit not counting for the Dragon Age task. Done with it, saved, reloaded...etc...and it still says i need to earn it (as well as the Feudalism 2 task)/