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Moochy's Comments

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Kongai

Play Kongai

Mar. 22, 2008

Rating: 0

Being able to flip the cards over on the Deck Builder screen once they've been put into your deck would save a lot of hassle.

ButtonHunt 2

Play ButtonHunt 2

Mar. 20, 2008

Rating: -1

Boulder level was terribly designed. The TV level was hard for such an early level. Most of the puzzles were quite obvious. Sorry to say that this deserves the 2/5 I gave it.

Idle 2.: Konquest

Play Idle 2.: Konquest

Mar. 14, 2008

Rating: 0

I'm loving the new update... The 3D is definitely for the higher-spec of computers, but the character customization and free-roaming world are worth it. This game definitely needs badges, like one for when you defeat the dragon-mounts on top of the mountain.

Treasure of Cutlass Reef

Play Treasure of Cutlass Reef

Mar. 13, 2008

Rating: 0

@Zaraki: Its definitely around the 10,000s. However, I think if you get below a certain point, e.g around 60%, not sure, it dosen't give you any bonus.

Treasure of Cutlass Reef

Play Treasure of Cutlass Reef

Mar. 13, 2008

Rating: 0

To the people saying we should all not fire until level 10 (its possible), that actually loses us cash. You get 2500 for never firing, but you can also get around 8,000 for being around 80% accurate.

SHIFT

Play SHIFT

Mar. 11, 2008

Rating: -1

Hobbes, the reason people want mute buttons is so that they can play their own music in the background, not because they don't know how to work speakers, myself included. You could have just told people that there is a mute button on the pause menu, but you know...

Agnry Faic 2

Play Agnry Faic 2

Mar. 05, 2008

Rating: 0

Half of the text on the instructions seems to be cut out...

Line Game

Play Line Game

Mar. 05, 2008

Rating: 0

Wooo! 3.27 seconds on Level D, Keyboard mode! I challenge you fools to beat me!

Grid16

Play Grid16

Mar. 04, 2008

Rating: 0

The saving states is irritating... Having to instantly react sounds like a good idea, but gets stupid...

Stick Fight Reborn

Play Stick Fight Reborn

Jan. 27, 2008

Rating: 0

Not sure why this game is is 'Multiplayer'. Let alone why it has its own damn chat. 1/5

Factory Balls

Play Factory Balls

Jan. 27, 2008

Rating: 0

Did it first try without a guide. Nice easy puzzles.

Fancy Pants Adventure: World 2

Play Fancy Pants Adventure: World 2

Jan. 19, 2008

Rating: 0

The Fancy Pants series is the Half-Life of flash games. Great levels, design, and a smooth, natural, and kickass gameplay style.

Campaign Game: General Election

Play Campaign Game: General Election

Jan. 13, 2008

Rating: 0

Easily finished the game on Easy. Refreshed the page. NO CARD? Grr.

Light People on Fire

Play Light People on Fire

Jan. 11, 2008

Rating: 0

Well... It certainly delivers what it promises!

Momentum Missile Mayhem 2

Play Momentum Missile Mayhem 2

Jan. 06, 2008

Rating: 0

Oh dear. I got to level 29, the one where you have to kill the big, hardy, heavy things that are invincible against absolutely bloody everything. After ramming midgets at it until it dies, it appears to cause a huge star trek wormhole which everything seems to just bolt into. Unfortunately, in the crowd are more bigass invincible things that crash into each other, both exploding and causing their own wormholes, until there are wormholes all over the bloody place and I'm sat there with my little catapult wondering what the hell just happened.

LightSprites

Play LightSprites

Jan. 05, 2008

Rating: 0

Why does the game refuse to show me an animation of a tiger getting blown up? In the Asian area, the only ones that die seem to be white guys. ITS POLITICAL CORRECTNESS GONE MAD!

stress ball

Play stress ball

Dec. 27, 2007

Rating: 0

-1 star for spelling. -1 star for time it took me to get bored (10 seconds) -1 star for bad game description -1 star for no variation (e.g backgrounds, different balls, etc) 1/5

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Dec. 15, 2007

Rating: 0

I got the Deadeye 400. But the Surgical is kicking my ass... Best attempt got me around 230. If only the EMP actually registered them.

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Dec. 15, 2007

Rating: 0

Yep, EMP definately dosen't count towards the Surgical medal. Pretty rubbish.

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Dec. 15, 2007

Rating: 0

I'm pretty sure using the EMP doesn't count towards the disabled badge. Seems that the only way to get it is to hit the enemy missiles as close to the outside of the explosion as you can. This should disable them, and count towards the achievement.

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