Boulder level was terribly designed. The TV level was hard for such an early level. Most of the puzzles were quite obvious. Sorry to say that this deserves the 2/5 I gave it.
I'm loving the new update... The 3D is definitely for the higher-spec of computers, but the character customization and free-roaming world are worth it. This game definitely needs badges, like one for when you defeat the dragon-mounts on top of the mountain.
@Zaraki:
Its definitely around the 10,000s. However, I think if you get below a certain point, e.g around 60%, not sure, it dosen't give you any bonus.
To the people saying we should all not fire until level 10 (its possible), that actually loses us cash. You get 2500 for never firing, but you can also get around 8,000 for being around 80% accurate.
Hobbes, the reason people want mute buttons is so that they can play their own music in the background, not because they don't know how to work speakers, myself included.
You could have just told people that there is a mute button on the pause menu, but you know...
Oh dear. I got to level 29, the one where you have to kill the big, hardy, heavy things that are invincible against absolutely bloody everything. After ramming midgets at it until it dies, it appears to cause a huge star trek wormhole which everything seems to just bolt into. Unfortunately, in the crowd are more bigass invincible things that crash into each other, both exploding and causing their own wormholes, until there are wormholes all over the bloody place and I'm sat there with my little catapult wondering what the hell just happened.
Why does the game refuse to show me an animation of a tiger getting blown up? In the Asian area, the only ones that die seem to be white guys.
ITS POLITICAL CORRECTNESS GONE MAD!
-1 star for spelling.
-1 star for time it took me to get bored (10 seconds)
-1 star for bad game description
-1 star for no variation (e.g backgrounds, different balls, etc)
1/5
I'm pretty sure using the EMP doesn't count towards the disabled badge. Seems that the only way to get it is to hit the enemy missiles as close to the outside of the explosion as you can. This should disable them, and count towards the achievement.