is it possible that splash+ poisen or splash+ frost (or same with multi) doesn't stack?
i had a splash + poison tower but it seemed it only poisoned the hit monster not the splashed (the tank tower as example)
is it just me or are the skills used only once when they enter? im waiting for them to be re-used but after the cooldown is gone they stay usable...
i think its a bug (not a feature ;))
i think the allies should actually only attack if an enemy is present
if i get a dmg boost (after playing a few hours idle) you can see that the enemy dies and the sniper is shooting into the air mostly not doing any dmg until reloading... maybe you can build in a delay that they only attack if there is something to dmg? (without disturbing the reload)
thanks for your comment, I've just updated the game and fixed the mining elements and prices.