I don't like how it's very sensitive to the sprite's movement. sometimes I want to milk my trap for all it's worth and wait for the sprite to be just at the place I want to place a boulder/rock/stone but then it's adjudged to be too near, and I have to restart the level.
I disagree with zerocreature. It's not a bad tutorial. You see from the Scion competition that developers new to the concept have emerged with non-Shootorial material: the better ones that is.
It's not bad, but this isn't an uploading ground for apps, and like the previous commenters said this is pretty much redundant. Go upload it on some other website man!
this is awesome stuff. I'm reminded of tower defence, except now you have your OWN character to worry about as well, and at some stages it's up to four people you have to juggle. 5/5, and I don't usually give that - EH is right, badges please! polish up the graphics a little and you have a top game. though by the looks of the rating, it's quite underrated.
it's very good, despite the bad things I've heard about it, I like your sprites though with appropriate powerups I can see this game becoming much better.
it says a lot when a slight remake of Shoot! is 3rd in the contest...that is to say, this game is good, but only because it's very similar to the original.
The doppelganger was a surprise because previously the bosses had been too easy. It took really long to beat, I must have died a lot from negligence. Still, I love the upgrades, simple stuff like this that will differentiate you from the average Shootorial noob.