HeadSifterX --- from what I've observed the AI's crosshairs will often approach the same target (at lower levels) before at least one of them will have the enemies in their sight and then the other one may turn away (wasting that time aiming at an enemy he/she won't end up shooting at. [although I thought they will target the same enemy - definately if there's 1 left or bosses] while at higher levels the AI won't bother doing that, it'll just target something else. Meanwhile I haven't noticed even at the lowest & highest levels any major difference in what skills the AI will focus on. That is affected (somewhat) by in-game results (and if something is focused). If it is hitting accurately, it'll grow accuracy. If it's hitting criticals, it'll gain / grow Sense & Killer. If it has a gun that it's constantly reloading it'll grow reloading.
4mattmkm & HeadSifterX --- actually I believe it refers to the computers collaboration with its teammates. 2 or more of the AI characters won't all aim at the same enemy while other incoming enemies freely run up to your wall. Teamwork.
Sysy - While I agree a Hunter or Noble with bowgun for yourself is crucial - there are some great team mates in the other classes. Guardian has great support skills, and does well with an auto shotgun. Rogue earns so much money he keeps the team afloat. Sheriff is popular for the knockback ability. And Nobles are great for their damage bonus. Bowgun & Gravity gun are great, but don't underestimate a laser pistol and auto shotgun
gamerboy2000 - I know that it's short for mercenary, what I don't know is what it is. There are 9 classes - Rogue, Guardian, Hunter, Ranger, Militia, Sheriff, Noble, Sniper, & Duelist. & you can hire the henchman (Militia) for most of your earnings. Is it Mercenary = Henchman
linyi551 - I don't know what a merc is, and I assume the little girl was a guardian; but I agree. The problem others are having is clearly from weapon choice. The longer you're stuck with pistols, worn HMG, machine guns, and long bows, the harder things get. Sure, you can kill most of the non-armored enemies, but it's suicide against ragnarok. That's why it's well known that most people die around day 10 their first time...that first siege weapon is too strong to go down against those weapons, and if you're new to the game you don't know the importance of switching out your teams' weapons.
Everyone has their advice - here's mine: Best guns - Small Gun (Laser Pistol), Rifle (Bowgun), Big Gun (Gravity Gun), Shotgun (Auto Shotgun). Best Choice Gun per Class: Rogue (Small Gun), Hunter (Rifle), Guardian (Shotgun), Ranger (Big Gun), Militia (Big Gun), Noble (Rifle / Big Gun) Best Classes / Team: Matter of Preferance. Worst Classes: Sniper, Duelist. Best Weapon for Hero Mode: Bowgun with Autofire (Hunter / Noble). Best way to deal with Ragnarok: Bowgun (with Many Bowmaster) and the Holy Grail as backup. Best upgrades: Wall (doesn't escalate as steep as others & costs only 5 per day, Trainer, Villa, (Museum doesn't help much past the 1st level unless you plan on playing 150+ Days.) Most Over-Rated: Repairman - they cost ALOT + drain alot of the daily earnings. Side Note: Bowguns are additionally awesome as they are BY FAR the cheapest of the 4 super-guns to upgrade.
A rogue with laser pistol can almost single-handedly win, (Casual Mode) I'm on my way up to Day 450+ and My Noble (Bowgun) Guardian (Auto Shotgun) & Noble (Gravity Gun) are basically bystanders. The Guardian is Defending, and the Noble (Gravity Gun) is set to attack bosses, otherwise they're air only. In the past I've Played with like 3 rogues and a Guardian, and the extra gold was very helpful. (On days 425-450 I'm up to about 140,000 gold a day). So rogues basically dominate all. On a side note, DON'T BUY REPAIRMAN - the cost is far too great.
To get Hell Dining Badge - Quake Box (maxed out) Missile Turret (maxed out) Telsa Tower (Damage 8,Range 120, Fire Rate 175) 6 Gunmen $400 leftover. Just sit back and win.
fudgycheese - I did that at first too, but then I realized why waste my own forces taking out neutrals when I can let the computer do that, save your own army for the weak enemy spots and don't worry about any neutrals.
The New GemCraft is SO MUCH HARDER...up until the last level..then I got 80,366,486,000 points & jumped about 860 levels (have 4012 skill points left over)...to think I was doing it the hard way for the first 140 or so levels.
Does anyone know how the Colors trump one another? The guide says that gems of the same color as the monster will do less damage and gems of the opposite/complimentary color will do bonus damage...what's the opposite colors?
THIS gemcraft is fairly easy...especially once you get up there in levels - (basic strategy: aim for about 5 pure towers with the highest strength the level will permit up to lv6) pretty much don't bother with the gem bombs. The NEW gemcraft is MUCH, MUCH harder!
Very easy - just send lots of low level soldiers & aim catapult as far away as possible for first 7-10 levels, then use stronger soldiers for the last few levels