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mrobb's Comments

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Battalion: Arena

Play Battalion: Arena

Aug. 23, 2009

Rating: 0

Game is far too slow. Especially when AI comes in.

the Paper Plane

Play the Paper Plane

Aug. 03, 2009

Rating: 0

Bad controls and physics. No real ending to the game and no story. Play Learn to Fly in stead.

Ultimate Tactics

Play Ultimate Tactics

May. 11, 2009

Rating: 0

I need to click far to many times. 4 clicks for attacking? 3 clicks for simply moving somewhere? The game is interesting, but the controls are terrible.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 06, 2008

Rating: 1

And a cleaned up version: http://i35.tinypic.com/1yafy1.png with only the necessary parts.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 06, 2008

Rating: 0

@huitutobyil: Here a new version, which does function properly :P http://i34.tinypic.com/o5sykg.png I don't think it is possible to shoot two rifles and walk. There is just not enough steam production.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 06, 2008

Rating: 0

@Kingblast: Using the switch for the rifle is a waste. You can't use it to switch between walking and crouching anymore. http://i38.tinypic.com/kckoci.png This is my solution: it reloads automatically.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 05, 2008

Rating: 0

This is my double rifle, crouch or walk robot: http://i38.tinypic.com/kckoci.png . And on the cannon: it needs two vents to vent of the pressure. Working examples have been posted earlier.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 05, 2008

Rating: 0

This is my final solution for level 3: http://i34.tinypic.com/ac9dk.png . The robot stays crouched while firing the cannon. If the enemy robot is within range flip the switch and he will be roasted by your flames.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 05, 2008

Rating: 0

I finally got a working steam cannon. I placed two steam tanks in series followed by a fuse valve on 60. After the fuse bar I placed a joint connector, where one part of the connector went into the cannon and the other had two steam vents. The steam vents took care of the pressure drop needed for reloading the cannon. This cannon fired every ten seconds or so over a great distance.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Dec. 05, 2008

Rating: 0

I stay tuned for episode 2. It was a fun game. Hard to figure out, but my double shotgun, crouch on demand robot won them all.

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