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MrOsmose's Comments

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Idiot Test 1

Play Idiot Test 1

Sep. 22, 2008

Rating: 0

Stolen... has been submitted to Kong long ago.... Reported !

loops of zen

Play loops of zen

Sep. 18, 2008

Rating: 0

Only things that may be missing : a 'lock' button (like shift-click) that would lock a piece from rotating... that would help organising reflection.

Letter Blocks

Play Letter Blocks

Sep. 12, 2008

Rating: 0

24350 -i find it nice for a french-speaking one. It seems that the dictionnary needs a lot of improvements.

Ghosty Ghosty

Play Ghosty Ghosty

Aug. 29, 2008

Rating: 0

Well... a lot of things to say... Without any creatures even touching my "canon", it said it was broken... so i lost one without any reason... Then with more then 15 hours researching for weapons, didn't got one... At last, it seem that "small" ennemies coming on the lower part of the screen are impossible to touch when against the barricade.

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Aug. 20, 2008

Rating: 0

could you please think of an key redefinition please? QWE ASD ZXC is perfect for QWERTY keyboards... So if we could redef keys it would also fit to AZERTY ones, and others... Or make an alternative configuration with 789 456 123 that would fit any numlocked keyboards ;-) But it is still an excellent game.

Super Mega Ultra Platformer Game! DEMO

Play Super Mega Ultra Platformer Game! DEMO

Aug. 08, 2008

Rating: 0

Like it has been said over and over again... please think controls for non-US residents, as they also come here... "WASD" controls are a pain when you don't play with a qwerty Keyboard so please, PLEASE allow players to use arrows, or to choose their controls..

Drawing Game (Esp-Ing)

Play Drawing Game (Esp-Ing)

Feb. 28, 2008

Rating: 0

As it has been said, it's an already done animation given with the tutorial of Flash MX (2004, if i remember well). It has NOT been done by the author !

The Mind Bender

Play The Mind Bender

Feb. 22, 2008

Rating: 0

Oh yes, about the controls, the thing that is quite strange is that you have nearly no friction. you don't stop immediately when you land, but that's nearly that, so when you try to "counter" the speed you've got aquired during your jump, you see yourself running to the other side. Quite disturbing. :p

The Mind Bender

Play The Mind Bender

Feb. 22, 2008

Rating: 0

Ok... Really nice game, but a bit short and easy... Maybe you should make another type of crate, that doesn't "disappear" during the telekinesis process (so, you can't get through it, and maybe it could kill you if it crushes you)... and some stuff like that... :)

Cosmic Trail

Play Cosmic Trail

Feb. 22, 2008

Rating: 0

Well... as it has been said, controls are horrible ! Pushing left and right makes the ship turn AND strafe... which is totally unconfortable... and up and down doesn't make the ship accelerate or decelerate but make the ship go up or down... PLEASE fix those issues, as it isn't fun at all to play with those controls.

Factory Balls

Play Factory Balls

Nov. 13, 2007

Rating: 0

Really nice... maybe some more levels and a mode with infinite balls and all tools, just to try out creating some new ones...

Space Sokoban

Play Space Sokoban

Nov. 12, 2007

Rating: 0

nice sokoban... but why do you keep doing the same puzzles again? aren't there any new one possible? :(

FoofaRace

Play FoofaRace

Nov. 12, 2007

Rating: -4

Crash Bandicoot Race is like a lot of games in that vein... Rock n' Roll Racer is way older than PS1 and it wasn't the first of this kind... besides, i like the graphics 'n stuff, but the controls aren't the best you can get... 3/5

Arrow Knight

Play Arrow Knight

Nov. 01, 2007

Rating: 0

another bug : when you take a lot of speed for your arrows, they go "through" fruits without catching them... nice game though

Trick or Treat Xtreme

Play Trick or Treat Xtreme

Oct. 30, 2007

Rating: 0

1471... nice game !

Pong

Play Pong

Oct. 30, 2007

Rating: 0

some bugs needs to be resolved : game area is bigger than what we see, completely asymetrical bounce of the ball on the paddle (maybe you should calculate from the center of you paddle...) and some tweakings would be good too, like quicker moves

Dragon Sword: The Survival Battle

Play Dragon Sword: The Survival Battle

Oct. 30, 2007

Rating: 0

nice try, but again, no controls for non-QWERTY keyboards...

Railroad Tracks

Play Railroad Tracks

Oct. 29, 2007

Rating: 0

the bug as been posted, but is still there : when you make a track going through every station, then fill voids with useless tracks, it does make a valid solution... it eases the puzzle a lot..

Head Defense

Play Head Defense

Oct. 26, 2007

Rating: 0

it seems it's a lot luck based... if you "bounced" on you ennemy head (only way to be sure to hit bombs before him) only luck tells where grenade will go... and there is no way to counter those "high" grenades... Maybe making the gamefield bigger (or at least higher) would improve this?

you name it i'm to lazy

Play you name it i'm to lazy

Oct. 26, 2007

Rating: 0

"The_Chosen_One"... you can actually find the next PI number by calculating it... PI comes from a calculation (don't know english mathematical words but mainly : length "around" a circle, divided by its distance "center-line"... ^^

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