well now final boss was interesting enough considering how low movement is handicapped due to rockets and I assumes they're maces being thrown. I would eriously sugget a higher $ earning rate the first thing I'd max is my BP and wouldn't buy anything until then and still couldn't max out my items by wave 30 (7 is cap if I remember correctly until after wave 30)
hard badge is pretty challenging atleast if you don't know what to expect after I played through something about 100 times I kinda just phaed out until I got too a new area because I knew when to jump what the easiest path is to avoid getting hit etc great game though
ok game but the grid is far too small considering the number of different tiles. I ended up having to play some of the battles 4-5 times just to get gold because I'd either get poor placement or an overload of shields and health. only real saving grace was manipulator class since it helps if you have terrible luck
wish I could find a mechanic like this maybe he wouldn't charge so muchs since he just apparently stands by the vehical and it fixes itself +I mean he wouldn't have to use any tools or anything to move parts since after all he can pick up an engine
great game. it's not very often that games actually make me think about stuf. great job. also love the difficulty of finding items as it made me notice things about the background that most hidden object games don't do.
The game is a nice original concept two suggestions I'd make though based off of what I've seen so far would be 1. the combat system where if you attack you're immediatly counter attacked before damage calculation. I would suggest the initial attacker does damage then the remaining units (if any) counter atk. 2. I can't think of the exact terminology right now so I'll just say renisance era english. I would tone this down I notch. I like that it's implemented but it's a little to heavy coupled with the newer terms that you have to learn. Total eliminaton would destroy a wonderful aspect of the game so that's why I say tone it down a little.
Is the fion badge broken I got about 1750 kills and no badge. Not a real bother since it's not a problem to get just wondering 4.9/5 (rated 5 star because I can't do 4.9) -0.1 because barrier can't be rotate :P not a huge issue but would be very usefull as w/o rotation it takes about 1.5-2X as many to cover the sides
well ater playing for a few hours I'm gonna edit my previous statement the combat system is like WoH the card system is kinda the same but the game has alot more to it then what I previously saw.
Ok from what I've seen this is almost exactly like war of heros on timeworld. Abilities have same name and do same thing heros are rated about the same only thing ive seen different so far is char names and appearance as well as the move/atk range
how does he push that 18 wheeler up some of those really steep hills by himself and why doesn't he just walk to the chopper after your like 200 ft away and run outa gas. "alright I know I'm only about 200 ft away from the chopper but I'm gonna push this semi 1800+ feet in the other direction"
Well I'm stuck idk if it's a bug or not but I equipped the gift costum before I accepted the quest to and can no longer equip it to complete quest I tried refresh but that didn't work
Thank you mts024.