This looked like a rather nice game until I realized it has a mana limitations which practically makes all skills useless, unless you are willing to wait hours between fights. Not for me.
Seems pretty ready for release to me. I know I'd love to play it once I know it's done.
I agree it would be nice to know when an area was cleared. I'd even go further saying a warning when you try to leave an uncleared area.
Does no one read the text? The English is terrible. English is my 3rd language and still I could find errors in almost every single pane:"sugestive themes", "Quimical substance", "The following events occurs", "I didn't even knew", "There was two guys", "we have to count with each other", "The world always change", "tell that I'm on the way" and so on. If this is to be a "graphic novel" it really needs better English.
Easiest badge ever, won on first attempt. But it's still fun so I keep playing. Needs some depth to be 5/5, but I guess some games are just not built for that.
One of the easiest "hard" badges. 3 Shadowkillers with +30/15/15 attack, Juliet-A with +25 ela, and Devourer with +500/350/350 HP got me to wave 44 on first try.
I just had 4 free rolls in a row, total of 5100 points. I finished with 11k on round 6. Maybe the game is too favorable to the player? It's just plain luck.