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muzzz's Comments

Comment

Dynamic Systems

Play Dynamic Systems

Jun. 27, 2009

Rating: 0

There's a horrible bug where parts behave differently after you reset the machine.

Bunny Invasion 2

Play Bunny Invasion 2

Mar. 08, 2009

Rating: 0

Awesome! One of the most entertaining defense games I've played.

Orchestrated Death

Play Orchestrated Death

Oct. 11, 2008

Rating: 0

Killed the guy in Ch. 1, but can't move on. No amount of clicking or pressing numbers gets me to Ch. 2.

Dog Eat Dog

Play Dog Eat Dog

Aug. 11, 2008

Rating: 0

This game kinda reminds me of old-school frog. Except the collision bounds don't match the graphics. And there's no rewarding end.

Duck, think outside the flock

Play Duck, think outside the flock

Aug. 08, 2008

Rating: 0

Fun, but a little easy

Kongai

Play Kongai

Jun. 23, 2008

Rating: 0

Why do I have two Cains? And why does one of them have R1 in the top-right corner?

Bot Arena 3

Play Bot Arena 3

Nov. 16, 2007

Rating: 0

I still love this game. I think people complaining about controls and AI don't realize that this is a robot battle instead of C&C 3...

The Mind Bender

Play The Mind Bender

Nov. 15, 2007

Rating: 0

Nice idea, but tedious rather than challenging. Having to redo a fairly easy puzzle because of a hard jump get's old, fast.

N3wton

Play N3wton

Nov. 08, 2007

Rating: 0

Nice game, although fairly easy. There seems to be a small collision bug, where a shot is "eaten" by a wall.

Headless Havoc

Play Headless Havoc

Oct. 31, 2007

Rating: 0

I could understand a badge for this game, but a card? While the idea is neat, the game itself isn't that good. Lack of diversity is one main point. It's also hard to keep track of the cursor. And obscuring my game after it's started, with messages that are barely useful, is a big no-no.

Swoop-to-Nuts

Play Swoop-to-Nuts

Oct. 11, 2007

Rating: 2

Very fun game. Aside from a little more variation, all I could ask for is an option to change the controls to up/down instead of left/right.

Dog Eat Dog

Play Dog Eat Dog

Oct. 11, 2007

Rating: 0

Nice concept, but too buggy. Whatever shape you're using for collision detection is bigger than the ingame image. Mouse control isn't working either, no matter what I do to my poor 'm' button.

Starfighter: Disputed Galaxy

Play Starfighter: Disputed Galaxy

Oct. 03, 2007

Rating: 1

Also, a cruise function would be nice. Holding down the up arrow for 15 minutes is harsh.

Starfighter: Disputed Galaxy

Play Starfighter: Disputed Galaxy

Oct. 03, 2007

Rating: 1

Firefox becomes unresponsive about every ~15 minutes while playing. And the fact that you end up in the middle of the sector no matter where you crossed boundary sucks a little. 3/5 for now, but seriously looking forward to a fixed version.

Kane the Ninja

Play Kane the Ninja

Oct. 01, 2007

Rating: 0

Hit detection seems fairly buggy. Related to the lagginess?

Ederon Online Card Game

Play Ederon Online Card Game

Oct. 01, 2007

Rating: 0

1) "We're don't want to make money, we're just protecting the game's economy". Would you believe Wizards of the Coast if they said that? No, you wouldn't. 2) The description on kong cleanly hides what isn't obvious until signup: free accounts expire after 15 days. 3) Both game and website are laggy as hell. Signup takes forever. The money made from this game obviously isn't spent on bandwidth. And you expect me to create a new account every 15 days? CONCLUSION: Even if the gameplay is any good, you're getting 1/5 for tricking people out of their money.

Warp Zone

Play Warp Zone

Oct. 01, 2007

Rating: 2

Looking good. Only gripe is spawning green enemies beneath a green message box...

Vulcan Siege

Play Vulcan Siege

Oct. 01, 2007

Rating: 0

Looks promising, but the pace needs some serious up-age.

Line Game

Play Line Game

Oct. 01, 2007

Rating: 0

Very fun game, although some of the longer levels can be incredibly frustrating.

Oroboros

Play Oroboros

Sep. 09, 2007

Rating: 0

@CodeGuy: You're blades are probably full already. Try using z or x to switch powerups. I think the multiplier is a bit unbalanced. The first 500k points are easy, but it's nearly impossible to get the rest once you take your first hit. Slightly related, a no-popup option would be nice. It really stinks to lose your max tail x 10 because an info window screws up your movement.

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