Attentiveness represents the adventurer's ability to find stuff such as dungeons and traps. Higher attentiveness leads to better dungeons being found and a higher rate of disarming traps.
nice game, has that little something that keeps me interested. But after a few runs I have a lot of equip I never use. Maybe there could be an option to dissamble unused equip for shards or something like that.
Refresh, fixed in 0.3.2