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n_skid11's Comments

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Theory of Magic

Play Theory of Magic

Oct. 22, 2019

Rating: 1

Font Size Fix, if you think the font size is too big: 1. Open your browsers dev tools, should the CTRL+Shift+I. 2. On the upper left click the box with a mouse cursor symbol in it. 3. Select any text element in the game. 4. In the styles section, find any body tag, and add "font-size: 12px". 5. Adjust to your taste.

Idle Drone Miner 2

Play Idle Drone Miner 2

Oct. 16, 2018

Rating: 0

Possible bug, forging the Max number of plates forges partial plates, I now have 2.935872 ZilverP. Nothing that's going to break anything, but probably unintended behaviour.

Developer response from WorldsEndEnt

Hey, thanks. Decimals are intended but I need to round to 2 places. I'll try and add Unlock text and Locked Images for the next update.

Idle Drone Miner 2

Play Idle Drone Miner 2

Oct. 16, 2018

Rating: -1

In reply to my last message, I didn't even hover over them, I assume the value show was their sale value. But it might be clear to say Unlock For 10K etc, or have it say Unlock and the tooltip give the price.

Idle Drone Miner 2

Play Idle Drone Miner 2

Oct. 16, 2018

Rating: -1

You might want to reorder the menu on the right to be in the order you expect to encounter / use them, or disable the ones you can't / shouldn't use yet. Also on the moon page I would suggest making it clearer that when it says "100K GOLD" that's not the sell price of the ore, it's the cost to unlock the ore.

Developer response from WorldsEndEnt

Hey, any suggestions on how to make it clearer that it's for purchase? It says so on the tooltip but I'm guessing you disabled them? Thanks.

Idle RPG

Play Idle RPG

Jul. 12, 2018

Rating: 2

Your parallax background is broken, the hills / mountains and clouds in the extreme distance are moving at the same speed as the foreground.

Developer response from ZeroKalt

I just noticed that too. I think I broke it in the last patch. Time to fix it!

Reactor Incremental

Play Reactor Incremental

May. 11, 2016

Rating: 1

Is it just me or does the most effect design appear to be sets of 1 outlet and 4 vents, then cram as many capacitors into the rest of the reactor? Also is the Extreme Capacitor viable, because I could max out my cooling at about 3Qa currently by sacrificing battery space and decreasing my sold power per tick. But currently I'm making 21Qa a tick (generating 1.2Qa heat), so I would need 10Qa cooling to use them, which would also require more components to move that heat about. It might be better if the amount of power capacitors can store is greatly increased, at the cost of the amount they auto sell. That would make capacitor spamming less effective and reduce the amount of heat the Extreme Capacitor generator, since it's based on power sold, not power stored.

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