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Idle 2.: Konquest

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Jan. 17, 2008

Rating: 0

And also hopefully it isn't just me, or i'd sound silleh :P

Idle 2.: Konquest

Play Idle 2.: Konquest

Jan. 17, 2008

Rating: 0

okay old version isn't workin, new version isn't working... they work in preview mode so hopefully it's just Kongregate and it'll be fixed soon. Otherwise, really sorry, I gotta go overseas for a few days. Bye guys :P

Idle 2.: Konquest

Play Idle 2.: Konquest

Jan. 17, 2008

Rating: 0

Er... it's not loading... bah.. are you serious? That update was totally awesome... I'll see if an older version works.

The Fancy Pants Adventure: World 2 demo

Play The Fancy Pants Adventure: World 2 demo

Jan. 16, 2008

Rating: 0

Armorgames had a one week exclusivity license :P

Hexiom

Play Hexiom

Jan. 16, 2008

Rating: 0

Haha, just realised that changing quality to medium or low stops the background animation. Good work, although this isn't really a processor hungry game. Other devs should follow your steps.

Hexiom

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Jan. 16, 2008

Rating: 0

Lol I got the impossible badge. Not too hard.

Achilles

Play Achilles

Jan. 16, 2008

Rating: 0

Too repetitive, every fight feels exactly the same. And are 4 and 5 supposed to work as controls?

Idle 2.: Konquest

Play Idle 2.: Konquest

Jan. 16, 2008

Rating: 0

Ohmgosh are there really that people on orbular already T.T

Idle 2.: Konquest

Play Idle 2.: Konquest

Jan. 16, 2008

Rating: 0

Lol missing/ryu/anyone else on orbular: I haven't had time to update it, but yeah hopefully there'll be a big one later. Going on a flight to somewhere tomorrow so not much time for this stuff. Dragily: Make sure you're logged in before trying to load, other than that, not sure how it would happen.

Light People on Fire

Play Light People on Fire

Jan. 14, 2008

Rating: 0

43.5k is my best :(

Idle 2.: Konquest

Play Idle 2.: Konquest

Jan. 13, 2008

Rating: 0

Bah. You rescue greg in the end. And then it ends. The end. Oh and then you _really_ play orbular, but that'll take you an infinite amount of time.

filler

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Jan. 12, 2008

Rating: 0

Haha I played it again and was like WHOA THE BALLS MOVE SO FAST & THE FILLER GROWS SO FAST!!! Funny that eh?

filler

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Jan. 11, 2008

Rating: 0

Oh yeah I decided I'd have dinner later xD. Tass: Well I found out that it did that early (before the update to instructions), and simply made my strategy adding the fillers to the upper left corner as long as I can (if you do it right, you can practically make huge ones - comparatively - when on high levels even like 60 or 65). If you look at this screenshot: http://teh.nab.googlepages.com/filler64.PNG you can see that there's only a third of the balls there anyways, and the rest are trapped (unintentionally). I suppose trapping the balls all underneath would be a good strategy, but given the large quantity of balls (and lives) you get on later levels (probably need to be fixed), it would make it almost too easy. Anyways, wasn't the goal of the game to fill up the screen, not to trap the balls? ;) Oh yeah, FFR is awesome.

filler

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Jan. 11, 2008

Rating: 0

http://teh.nab.googlepages.com/fillersuicide.PNG and http://teh.nab.googlepages.com/filler.PNG (bloody 500mb of RAM? - And you thought Idle had memory leaks.)

filler

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Jan. 11, 2008

Rating: 0

Suicided (god it took ages). Pics in a bit, dinner first.

filler

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Jan. 11, 2008

Rating: 0

Urg, how does it kill strategy or anything like that? I've just passed level 60. It hasn't affected me at all in the 60 levels.

filler

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Jan. 11, 2008

Rating: 0

Er... it's only getting hard because of the lag :P

filler

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Jan. 11, 2008

Rating: 0

52 beaten, it's *starting* to get hard, but not really. Because I still have like 40 balls and lives if I need them.

filler

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Jan. 11, 2008

Rating: 0

Umm, I think the balls only appear in the top right corner. I think of it as a feature not a bug, but I don't find it a problem. Just passed 44, still have over 25 balls left after each round and I never lose more than 10 lives..

filler

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Jan. 11, 2008

Rating: 0

And what invisible balls, I see none o.o

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