I still think it'd be really cool if there were more "folders" than to-do. Like, if you could make several areas to put to-do badges like 'to hard' 'time consuming' 'Unity' etc.
Little late to comment, but worth noting, the 'inspirational' bridge scene T'd me off, people who need antidepressants NEED them, it's not just about life perspective.
I love the game, but there is some horrible lag and weird physics that can really screw with levels. Several times, moving a verticle elevator would make a shape glitch under and drop into the abyss.
Oh god why is it so terribly laggy? How am I supposed to do precision puzzles with a time limit if it takes the first 3 seconds of my invisibility for movement to be recognized? Especially in a 16 bit game?
You're welcome :) glad you like it!