that's actually not a real game, just a showcase about what can you draw and use in a flash applet. Seriously, the whola gameplay repetative and just a dozen of random clicks. Tough 3/5, because the graphics above avarage.
everything new for a newborn baby, the original is http://www.planarity.net and more than 8 YEARS OLD. (not even to mention at planarity, you have random generated and infinitive levels) So 1/5 for stealing an idea and don't giving any credit for the ORIGINAL AUTHOR.
becomes extrenely easy IF you just push a police car in front of you, when it explode, it clear your path ahead... after level 3-4, there be enough police car to don1t even care with turning left or right, so basicly, more police = easier gameplay. Only press + if you TRIED it and agree, and - if you TRIED it and disagree.
nice game, just ask, so don't get me wrong - what PLUS your game give compared with pontifex? I mean, why copy an idea, if you just make the exactly same without any evolution / neew idea implemention? As a programmer, I understand, it's a good exercise, a good time-pass... but as a player, we just get a Pontifex-clone, and as an unoriginal clone, it's 1/5 for me. Sry.
click on the SPECS wheel, it tells everything. Why do you guys ask how to walk, while there be the description, called "Walking Mechanincs"? Seriously, read the SPECS before complain for any tutorial. Challenging game, cool concept, avarage (but functional to the max) graphics. 5/5 here.
it's not a game, it's art! :] (however, it's really not a game in a sense as you have to solve anything, the circles show everything... wonder how fun could be if I have to do anything... anything)
soon after, at the 1HP challenge, the blue opponent first cast 2 modifier to enchance his own creatures, and after in his SAME TURN, he cast nanobot (or what), what erase all modifier... this game lack proper gameplay in every possible aspect, DOZEN OF BUGS. 2/5
another annoying bug, if you build up more than one power, but have a full hand (6 card), it says since you can't draw more card, it auto-gain your power, BUT you CAN'T choose which one to increase... lame
quite stupid when my opponent cast Hardy Steed (what make selected unit unblocakbe during the WHOLE match, so for infinite time) 2x or 3x for the SAME creation.
seriously, does it deserve to play more? I'm around ~12 and still boring, NOTHING extra or challenging happens, it show your path, you don't even have to AIM.
Absolutely great game and BRILLIANT idea, but the main part (tile sliding) seems to lack the primary potential. Since you able to press space key anytime and indefinitely, you don1t do anything else, but simply press that space key after every movement from one tile to another, thus you have to arrange ONLY TWO of them - all the other tiles can be totally RANDOM, you don't have to "build" any legit path.
So, what I say there, the whole sliding part is nothing more but a rather nice looking way to select 2 tile and put next to each other - THATS ALL. There's no actual need for sliding or "buliding" any path. You just put two piece next to each other, and everything else is purposeless...
Though a brilliant and good game as I said, so please don't get me wrong. 5/5
I had to erase data since the very basic graphic looked the BEST :] Good retro-arcade style, without distracting clouds and all... same with fully upgraded background, that pinky stuff is awful imho.