After you win a day, it should tell you which day you've beaten and some stats like how many bosses killed, how many enemies killed, your level and maybe your powerups or weapons.
This game is confusing. What do those things above a weapon that say 2=1, 3=2 and 4=4 mean? It doesn't get explained anywhere. One requires the skill that makes that weapon stronger (it's under the damage with a percentage) and the other one requires Damage, Lucky Hit, Attack Speed or Reload Speed. What bonus do you get with that?
"Discount" is written as "Discont" in the skill tree. "Range Gather" is written as "Range Gether". By the way, the skill tree barely makes a dent. Really low bonuses.
This game could really use DPS numbers for weapons to easily compare how strong they are. Especially one that takes into account the reloading time. Do ammo times attack speed + reloading speed. Then multiply the damage by the ammo and divide that by the number you got before. That's the DPS.
Beating day 4 ("easy" badge) took me 1.5 hours. The second medium badge took me only an hour since you can just beat day 1 and kill the boss with 7 more characters. The first medium badge should absolutely be a hard badge. It took me 3 tries to beat day 5 and it took me almost an hour (and only beat a single boss, so no 3 stars, good thing that's not required for yet another badge). I can't imagine how long it would take to beat days 6, 7 and 8. At least an hour each if I don't lose too often.
Experienced Farmers Badge isn't even that difficult. You can just get 2 stars for each character on day 1. After the First Week Badge is much harder, because you have to beat day 8, which is significantly more difficult than day 1.
It took 1.5 hours to beat 4 days. I hope it takes only 1.5 hours to beat the next 4 days, but considering the first day was really easy and the 4th day was pretty difficult already, I have a feeling this BOTD will take me like 3 hours.
The first 6 Archer chapters all look exactly the same. Is this the case for all Archer chapters and are the other adventures also equally lazy? The original adventure has different art for each chapter.
I just unlocked 6 achievements at once and spent almost 20 minutes to win a single match in the arena to get the new easy badge that I somehow didn't get even though I got the Maximum Hyper Throwdown Badge for being a formidable force in the Arena. Then I auto battled 3 times and won once. Turns out that's all I had to do. I guess the AI calculates all possible moves and I ain't got no time to calculate every possible attack for all the cards on screen, so I just do something random.
The gold prices are insane. I have 12.2k gold for free and 9k gold costs $100. First time purchase gives 18k gold. 3k gold costs $20. So I have about $120 worth of gold (no first time purchase) I assume that you need to pull hundreds of cards to get the highest rarity cards enough to be able to upgrade them and that costs hundreds of dollars. The game isn't even good, so why ever bother paying? Those hard badges aren't worth it because I assume that it's gonna get a lot harder and grindier later, so they are probably gonna take months to get. Correct me if I'm wrong. I blew past the first 3 chapters with ease. That's 31 missions. It's a game that's too easy at first and then becomes too hard and P2W later without being in the middle for very long. I assume that the buildings start taking really long to upgrade too before I'm even close to 100 upgrades.
It took me 1.5 hours to earn the "easy" badge (4 days), which was the last BOTD. Now the medium badge is the BOTD and we need to beat 8 days while each day gets significantly more difficult.