That moment when you're running to go heal somewhere, and when you lose the enemy, one jumps up at you from the floor below and kills you by shooting you through the floor.
Do not underestimate the power of using line after line of riflemen in the center lane when going against enemies without explosives (i.e., panzershreks and tanks). It is also beneficial to send entrenched lines over the barricade when an incoming line goes as well. this is extremely effective when combined with assault teams. Using this technique with a tank flanking the enemies practically guarantees victory. I used this last technique on the last stage in the hardened campaign and won without even losing the tank. Upvote if this helps!
A little tip: If you want to stack up xp very quickly, buy the overkill powerup, and then the laser cannon. The laser does 3000 damage with each shot, and the overkill powerup gives you 1 xp for each point of damage you do over the enemies max health. If you get multiple enemies in one shot, that adds up to well over 1000 xp with each shot. After the first round of using this, I had over 20000 xp.
Don't aim for this as early as possible though, or you'll just keep losing if you hoard xp to get this only. I got it after I had 185 hp and 250 base health, with the hk, vulcan, famas, and .357, as well as the marathon man and bloodlust powerups. I also only used about 15 times at the beginning of rounds, since even though this weapon kills everything in its path, with a base 3 second reload speed, the zombies can still easily overrun you. You only need to do this for a couple of rounds to have all the xp you need. Now get out there and kick some zombie faces in!
You open a hidden door, and step inside the dark room. You see a treasure chest in the middle of the floor, glistening with an energy to represent the valuables sealed inside. You break the lock, and lift the lid while anticipating the awesome reward awaiting you. You see what is inside and instantly recognize the item within.
The leader of the Realm of Madness is able to hear your cries of fury from two floors below you, something that includes cursing the gods for hiding a single "lesser healing potion" in a treasure chest that was in a hidden room guarded by bloodthirsty monsters.
I approach a dead guy sitting up and loot his body to find a note that said "Anna was not at Court Street." Really?! That's what this guy does with his last few seconds?! Write a note to a girl's dad who he doesn't even know and isn't even aware he's heading toward the city?! Why not to someone he loves? Or even just pray or something? Wow, these people probably would have done better against these zombies if they had better ways of setting priorities.
Survivor: "Okay, the ferry is 50 feet from the front door of my apartment. I want to survive, but I don't want to walk. Oh why did the ferry have to be only a moderately short walk away?!?! I don't want to live if I have to get a minor amount of exercise! I can't take living in this archaic time where I have to walk to save myself!"
@CurtisK12: You can beat the Baron by making him deplete his focus faster. He buffs himself to restore focus, but he loses a lot of health each turn to regain focus.
OH MY GODS!!! I finally recognized the music (at least for the orcs of the North). I heard it in Monster's Den: Book of Dread. I remember it best as being mixed with the soundbyte that is produced when one of my heroes successfully strike an enemy and kill them.
Titus seems to have forgotten to mention that if you runs this in the background, that won't work so well. There is the charge that is the problem as it stops the flow of troops from autosend.
Does anyone else think this looks similar to the early main character animations from Adventure Quest? Even some of the hair and beard styles are the same.
What would be really cool is the ability to dual-wield, with a weapon where your shield slot is. Obviously though, it should be at a loss to the weapon's damage. Maybe the damage lost could become defense, but with a modifier where the defense gained is less than the damage lost (which should be obvious, since even if it's a defensive weapon, it's still a weapon, and wouldn't be as effective as a shield for defense).