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neonsilkworm's Comments

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Chronotron

Play Chronotron

Dec. 07, 2008

Rating: 0

What an insanely nerve-wracking, innovative game. Kudos! I haven't even beaten it yet after an hour! 5/5 keep it up!

Destroy All Zombies III

Play Destroy All Zombies III

Dec. 07, 2008

Rating: 0

Way too quick, but a great idea for a game. Smooth animations yet limited content. Finished the game in just a few minutes. Of all the zombies I put to rest, the creator HAD to poke everyone's eye by requiring a gory death by bovine. 5/5

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Dec. 06, 2008

Rating: 0

Dude, this game is so far off. I play music, and I can't even nod my head to the beat here. Definitely needs time ticker on it. 2/5

RagDoll Cannon

Play RagDoll Cannon

Dec. 06, 2008

Rating: 0

Cool little game, but dude - the sicle and hammer is a bit outrageous. You should leave your communist ideas out of a game for everyone else. 3/5

Splitter

Play Splitter

Dec. 06, 2008

Rating: 0

Some of those levels I completed out of sheer luck. No idea how they worked out or foresight as to how I would possibly do it. Killed about 1/2 hour though for all levels. 4/5

Mad World

Play Mad World

Dec. 06, 2008

Rating: 0

Great animations, but I really don't like difference games. Ah well. 4/5

Dreams

Play Dreams

Dec. 06, 2008

Rating: 0

Very easy, very short, but very beautiful. Need to add about 50 more scenarios, maybe cutscenes, animations, etc. 4/5 but insanely short like all the "difference" games

VK 1939

Play VK 1939

Dec. 05, 2008

Rating: 0

No clue how this is "WWII Themed" but it played fairly well. I was absolutely stuck on level 8 until I read the repetitious comments about building nothing but Bazooka's. Like a charm, I floated right past the end of the game. By the way, LVL 10 LIED to me by promising all these upgrade points, and gave me NOTHING... NOTHING! 4/5 for effort.

RED CODE

Play RED CODE

Dec. 04, 2008

Rating: 0

Not a bad little game. Smooth controls, no lag. Got kinda crazy trying to switch between gun blast types for each type of bug, though... need a special grenade or some type of periodic award to help fend them off... I got to lvl 20 at 13101 points. Vulcan just sucked balls due to lack of ammo. Grenade was often my only saving grace to back them off.

Gateway II

Play Gateway II

Dec. 04, 2008

Rating: 0

An excellent psychological puzzle game. The telephone scratch pad was a bit off (I would have never guessed to darken the bottom part with the pen to expose the digits) and the shock therapy was random but mathematically relevant. 4/5!

Rage 3

Play Rage 3

Dec. 04, 2008

Rating: 0

No idea how to reach lvl 6 to progress. 3/5

Factory Balls 2

Play Factory Balls 2

Dec. 04, 2008

Rating: 0

creative thinker. Thanks for the game, although short. Most were too easy - need more crazy add-ons like the torch to influence end product. 4/5

Eternal Red

Play Eternal Red

Dec. 03, 2008

Rating: 0

Slow, laggy, repetitious, easy, minimal animations. Other than that, it was GREAT! 3/5

Mud and Blood 2

Play Mud and Blood 2

Dec. 01, 2008

Rating: 0

Somewhat of an attempt at a game. Half-assed if you ask me.

Bowmaster Prelude

Play Bowmaster Prelude

Nov. 23, 2008

Rating: 0

This game is rather boring. No speed options, laggy interface with many units, low resolution. 3/5

Frantic

Play Frantic

Nov. 23, 2008

Rating: 0

Only time the game lags is when you fire the mega-laser. Needs achievements, badges, recognition for not getting hit (maybe multipliers), needs a "hold fire" button for those bosses that spout out so much potential gold, but you happen to bring 'em down JUST when they're taking a break from those shots.

Shadez: The Black Operations

Play Shadez: The Black Operations

Nov. 22, 2008

Rating: 0

Also when I have too many millions to spend, there's a flaw somewhere.

Shadez: The Black Operations

Play Shadez: The Black Operations

Nov. 22, 2008

Rating: 0

I had to quit on Stage 36. Game loses playability at around Stage 20 because all I've been doing stage after stage now is naval bombardment at the very right side of the level (twice) and continuous unit deployment. Not bad, but either needs to dramatically increase upgrades or cut the levels down, maybe make bosses or challenges.

Pillage the Village

Play Pillage the Village

Nov. 21, 2008

Rating: 0

eh, so so game. Needs hotkeys.

The Visitor

Play The Visitor

Nov. 21, 2008

Rating: 0

That game was really, really stupid. As if anyone would have figured out the exact sequences at the end.

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