I like how you added the air acceleration affects, however I find that I miss the bright colors that acceleration used to bring. I believe that it really made the game art, something very few are able to add.
Lets see, the differences of the two games. The original dino run has stats multiplayer, while this one, you don't have to stop at a menu, yipee.... On the original dino run collecting points means something for stats, for this version, yeah can anyone else spot something that makes this game better?
The way this game was designed just blew me away. The creativity and the way the golems are built is amazing, and the best i have ever seen, this game deserves a 6/5.
That's odd, I didn't remove the glow in the last update... I toned it down a tiny bit in a previous one though