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neosquad's Comments

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Idle Business

Play Idle Business

Jul. 05, 2015

Rating: 0

found a bug: the 24 programmers achievement won't trigger if you haven't done the gather everything click achievement from the orchard

Developer response from element188

I don't know how you notice such an intricate thing, but thank you.

Woodclicker

Play Woodclicker

May. 25, 2015

Rating: 0

snail speed upgrades don't apply to snails purchased after the upgrade, and with that in mind i'd check if other upgrades don't apply properly either

Idle Conquest

Play Idle Conquest

Nov. 11, 2014

Rating: 1

no game completion screen when you conquer all the places on the map?

Transmission

Play Transmission

Oct. 23, 2014

Rating: 0

really great puzzle game! stuck on 7-4 and 7-7 myself. i'll have to come back to this one!

Multiplicative Idle

Play Multiplicative Idle

Aug. 19, 2014

Rating: 2

an idle game where it does not progress if i go to different web tabs... fail

Solarmax 2

Play Solarmax 2

Jun. 16, 2014

Rating: 0

How in the world do you get past level 33? the black enemies come and wipe everyone out!

Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Oct. 25, 2013

Rating: 1

Is it just me or do you have to play really risky to have a chance to win? I hovered around 30-40% invasion risk all game to win on normal difficulty. This game is interesting, but a little to RNG for my taste. I wish you had a little more control over how the events played out (more depth/choices in them perhaps?)

Plunder Mars

Play Plunder Mars

Jun. 20, 2013

Rating: 4

I agree with MuckingAbout. i AM red-green colorblind and those gates were just pot luck with me. luckily i stopped seeing them after a few launches and a couple upgrades.

... :D

Play ... :D

May. 19, 2013

Rating: 10

I'm assuming there are two colors of blocks blocking you. please change colors, allow for other color choices, or make them marked differently than cubes, for colorblind and color deficient players.

Developer response from Lorgh

Next update (coming in 1-2 hours) will have a different color scheme. It will uses purple+yellow instead of green+yellow. Hopefully that will help color blind people having a better experience.

CaribbeanAdmiral

Play CaribbeanAdmiral

May. 04, 2013

Rating: 2

dont know if it's a glitch or not, but I managed to beat the ghost ship in one move: boarding with a 100% chance ;)

Siegius Arena

Play Siegius Arena

Oct. 26, 2012

Rating: 0

This isn't japan, the arrow keys and zxcv isn't widely used or accepted. Please at least allow for rebindable keys for the player not used to japaneese controls

Railway Valley 2

Play Railway Valley 2

Sep. 21, 2012

Rating: 15

I assume you're supposed to bring a train to the right color station, which gives me a bit of an issue as soon as blueville is added. being red-green colorblind i can not tell between blue and purple at all (one of the possible color distinction problems in partial-colorblindness). since i don't see any other visual cues, not sure how i can play this game. if you're unsure what colors are good or not, try vischeck.com to test your art. or add shapes or other distinctions to help determine what trains go where.

Jahooma's LogicBox

Play Jahooma's LogicBox

Aug. 26, 2012

Rating: 5

need to be able to see the recursion i think. perhaps a number next to the input to show what level of recursion you're in? would make levels 17 and 18 more accessible to players who do not program.

Candy Conveyor

Play Candy Conveyor

Aug. 08, 2012

Rating: -3

oh crap... low scores are better... i thought it gave you a budget and that was left over amounts. well, back to the drawing board! please dev, explain that scoring is like golf. lower scores are better. show that its cost and not left over revenue!

Candy Conveyor

Play Candy Conveyor

Aug. 08, 2012

Rating: -2

7080, told me i was in the top 10% of scores :D level scores: 1-180 2-220 3-140 4-340 5-150 6-610 7-280 8-660 9-440 10-660 11-550 12-710 13-860 14-1280

Reactance 2

Play Reactance 2

Jul. 05, 2012

Rating: 1

why does everyone insist on putting red against green?? I'm part of the 1 in 12 men who are red-green colorblind... that first level is so frustrating i don't expect to be playing anymore.

Monsters' Den Chronicles

Play Monsters' Den Chronicles

Jun. 06, 2012

Rating: 2

IMO in hardcore, if you die, the levels and items on those characters should reset. perhaps a second save file just associated with hardcore? seems cheap if you level characters up elsewhere and then have high level, high gear to put into hardcore...

Sands of the Coliseum

Play Sands of the Coliseum

Jun. 02, 2012

Rating: 4

when you reset the game, why don't the goals reset? i'm now at a disadvantage forever when i play this game because of my permanantly weak start.

Memohuntress

Play Memohuntress

Mar. 08, 2012

Rating: 2

the story was so great! it brought me to tears twice. for something so short, it was quite powerful. the workshop world took me by surprise though. i kept thinking, "Is this what the inside of the dev's mind looks like? this is ridiculous!". despite the fact that i don't usually enjoy this genre of game, i loved this! 5/5

Developer response from SpikeVallentine

Whoa! Twice?! Yeah right! "despite the fact that i don't usually enjoy this genre of game, i loved this! 5/5" Yes! I am very pleased to hear this! You know, I am not a fan of Hidden Object Games as well. But I wanted to see if I can make people see past that and I am pleased with the responses. Just you wait until I make a real game, Neosquad! P.S. I could have done way more to the workshop level and the other levels, I am just limited with our technology....It keeps crashing on me. No joke. It's scary to go back in the Project File to work on the game. It's like, every click is a chance to step a land mine. And hey, I ain't tryna brag, but I have 16 gig ram and blahblhabl, my computer is a beast. But I learned so much from this project, if were to try again, I think I could pull off more, from optimization and tactical decisions. Thank you for your appreciation, playing the game, seeing past the genre and embracing the experience.

WarLight

Play WarLight

Oct. 15, 2011

Rating: 2

@ Pippo San: the first one is not luck, it is strategey. attack with ONLY double what is defending on middle east and india. the extras you hold in europe. on turn 2 or 3 you can take over europe AND keep moving forward. giving you the armies you need to push into austrailia and get the turn 6 win.

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