No pause for survival, thought bringing up the control menu would pause but it just blocks the screen while the enemy hits you. haven't done normal game yet, does that have this problem too?
Exp being attached to kill means you are forced to spend much more time on a level than you really need to, seeing as you need the exps to upgrade and tackle higher levels. Needs a balanced Exp system that will give you exp for the level rather than kill number and allow you to buy the needed upgrades when necessary.
Hey Boyishlok, your supposed to rate the game, you know, that thing you play? The game designer has no control over what cards or badges are put on the game.
P.s. you fail at life ^_^
Not much to say about a game who's main strategy seems to be 'if I stand on this box they can't hit me.' Add to that a very basic concept that has been overdone and you get a 2/5
Day 16 on hard, with Uber Laser Gun. Even on low quality lag is huge, got so bad that I couldn't hit anything, even after spending a full minute firing at on enemy. Cute game, kinda fun for a little while. But for the huge lag on later levels and easy quick kill this gets 2/5
It saddens me that anyonr would need a walkthrough for this game. Overly simplistic, short as hell, and graphics that made my eyes bleed. Why the hell is this thing over three stars?