coordination is also useless after world 14, cuz i have 5 coordination stacked cuz my building will never catch up to that number due to resource requirement. there's got to be a way for you to buy a good number of resources using gems to make this work. and that would improve some of the map problems too.
also cut down on the number of maps given per world, cuz recycle map right now is useless with 20 maps in my inventory, and the map number that you get is never higher than the world that you're in, what's the point? to get better loot? but the world already gives you like 5 maps, so there's really no use.
resource gatherers are pretty useless atm.. its been since world 12 or something.. right now im in world 18, my full workforce is gathering wood at 377m/sec, my next upgrade requires 200Qa wood, current looting is at 2.5Qa per loot, and current resources are at 15.9Qa. So basically my workforce isnt doing anything, and that throws away 1/2 the game as i rely purely on looting.
and the new scale up on food cost for lumberjacks is impossible. there are 1.5k worker trimps sitting around unemployed because it requires 4Qi to hire them, and im no where near that kind of looting, unless if i don’t build hotels for the next 4 worlds, otherwise i wont ever get to hire them again.
And since maps don’t give any food, and you can’t go back in worlds, you’ll be stuck with no food if you invest into workers instead of hotels. same goes for wood.
how are staves worth it? ive done the maths, and a skull staff level 4 takes 2900 souls, which is +8700% soul power, and the staff itself is just +100% on the first 3 units. i dont get it.
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it used to be cool when it was released, but now people already repeated the same idle games over and over, without adding new stuff :)