Having the girls say a short sentence or one of a few random sentences that will change the further your 'relationship' progresses would be a nice gimmick. Solid start, but could use a lot of extra systems to expand on it to keep it interesting for the long run. Introduce new options at higher levels, if it's a Idle game I'd like to be able to have it on while doing other stuff for weeks without feeling like I'm 'working' towards nothing. Some ideas could be investing in buildings in the village that will eventually get new people to town to give you new upgrade options/ways to expand your farm in different ways. Or being able to hire specialists to help you speed up different processes.
Interesting ideas. Yes, the game needs more content for higher levels, I'll work on it. The idea was to use this game as a base for a bigger one, but I'll update this one from time to time.
Thank you for your input. You missed the purpose of that task. If you like game - than you can rate it high, so other players will know about it - more players - more fun for you. If you don't like game - its strange that you played it to level where we ask you to rate it, but you can rate it as you want - there is no punishment for bad rating. Task is just to remember you to rate game.
If the reason you can't implement autofire is because weapon drops have limited ammo, make the weapon drops time-based instead of ammo-based. Unlimited ammo of a weapon drop for 10 seconds, for example.
A nice skill would be one that uses overkill damage. Like "10% of all overkill damage will damage remaining enemies" and the precentage increasing per skill level until it reaches 100% on the final level. This way not only would overkill damage be useful in harder battles with multiple enemies, but it would also speed up replaying old levels a little because it's possible to kill all enemies in one hit.
After day 1, I upgraded fuel 4 times. Nothing out of the ordinary that would need extra fuel happened during my next run, yet my fuel ran out at the exact same point as the day before.
I was happy seeing a game tagged roguelike on the frontpage, but once I saw it was a Nerdook I knew it wouldn't be very good or a real roguelike. And it isn't.
Been playing for quite a long time on Edgebee, so kind of sad to have to start all over again here. But I do prefer the community here and will put in the effort of contributing to the city and joining a decent one here. So guess it's not all bad.
Thanks for the comment, I have to agree! It can be a bit frustrating sometimes. We will try and squeeze this change into the next update. Hope you enjoy the game itself, as well as the minigame!
I was actually more excited to see a sequel to this game appear on the front page then I was when seeing some sequels to the most popular flash games out there. Excited to start with this.
Interesting ideas. Yes, the game needs more content for higher levels, I'll work on it. The idea was to use this game as a base for a bigger one, but I'll update this one from time to time.