Not being able to mute sound effects, crappy clipping, and being so very luck-based make this a pretty terrible game.
The only upside to this experience is the graphics. At least the wall of dice that just killed me by not hitting me looks pretty.
At first I expected this to just be a straight out Pac-Man clone, but this game mixes the conventional design up enough to be surprisingly entertaining, at least for me.
I would enjoy slightly more responsive controls/a more fluid experience.
Seriously, what causes the instability in this game? It seems like it's only the number of blocks in the tower, as I had a remarkably stable tower using only rotated (upright) purple blocks up 'til a height of 400 or so. The same tower with purple and green only reaches to around 300...
Oh, not to mention playing here violates the part of RuneScape's security guidelines about only entering your account info on RuneScape.com. Hypocrites; they only care about making more money.
Used to be a good game, but it's been in a downward spiral for a year or two now. The developers don't care about the players anymore, just the money they rake in.
I agree with those wanting this off Kongregate. Get rid of this ASAP.
Retconning levels long after the game has been released is a poor practice, especially when the edits remove the variety in the paths you can take in various levels.
Dude! You just completed the Warship Destroyer achievement in Starfighter: Disputed Galaxy and won the Warship Destroyer badge and 30 points!
Worst badge I've ever had the *fun* of getting.
Needs adequate paddle controls (mine accelerate randomly), better progress tracking (despite getting to world 5 I couldn't access it for another 2 attempts), and the ability to quit out of the current game and return to the menu. Not one of the better games I've played here.
Impossible for me to complete as I'm limited in my keyboard input (I can dodge effectively or shoot, not both). If shooting were automatic (there's no real point in ever not shooting) I could beat it.